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I am starting a new playthrough...here are the mods I'll use


MasterAub

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OK thanks again mate. I'll pick the 304 (bigger number, sounds better)

 

I'll report on OCC tomorow.

 

As per ENB I never used any ENB (Skyrim or Oblivion) so I might run with your choice as well. I've already have OBGE installed and I am running currently the OBGE water plugin (btw it looks really good) so don't hesitate to give me some advice on OBGE shaders.

In the meantime I'll pay a look at the ENB you mention.

 

Thanks again for your precious help

Edited by MasterAub
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As long as you don't use WB 303 it's fine. :3

 

It depends on what you like. I run with the Crysis DoF, God rays and HLHSBleachbypass float Opacity = 0.4. I would also add SSAO, but sadly my I lack the GPU for that.

It's only a GTX460 1GB Vram card so I also had to scale down most textures to 1024. I prefer performance, so even with how nice SSAO can look I find anything beneath 30fps to be too sluggish. (Unless it is in a town.)

I also slapped on SMAA injector on ultra. I also forced 16 AF in the nvidia control panel instead of using the OBGE shader.

 

That's the cost of running with FCOM and MOO + 300 other mods, you have to sacrifice some graphics for gameplay.

But it looks good enough for me. I value the content and gameplay more.

 

So it all depends on your hardware, what kind of performance is acceptable for you, and your preferences.

Remember that even with a high end PC, oblivion will run very poorly with lots of mods.

Edited by Oromish
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Hi everyone.

 

Ok installation process is over (well you never know ;D ).

 

I've installed wrye bash. Everything is working well. It picked up my already installed mods very nicely.

 

I used it (wrye bash that is) to install WAC and make it cohexist with OOO. By the way on my way from Leyawin to Bravil I got chase by a black Mantis, saw rabbits running around and even chimpmuk (nice piece of art)

 

And I managed to re-installed OCC and everything seems to work very nicely as I managed to go through Anvil, Leyawin and Bravil without loading screen :wink:. So far so good.

 

I tested the recommended ENB but did not really like it (too pale for my liking) but while searching TES Nexus I stumbled across this work on Normal Map: Really Textured Normal Maps for Vanilla by Jarod http://oblivion.nexusmods.com/mods/38204/?

I would like to try it. As any of you tested it? Is it compatible with Qarl Texture Pack III Redimized (probably not)?

 

I also stumble across the Fresh ENB for v167 by evilsage4

http://oblivion.nexusmods.com/mods/43548/?

Have you tested it? if so any advice or reco?

 

Anyway thanks for reading and helping. I'll keep you posted :P

Edited by MasterAub
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I tested the recommended ENB but did not really like it (too pale for my liking) but while searching TES Nexus I stumbled across this work on Normal Map: Really Textured Normal Maps for Vanilla by Jarod http://oblivion.nexusmods.com/mods/38204/?

I would like to try it. As any of you tested it? Is it compatible with Qarl Texture Pack III Redimized (probably not)?

They are vanilla size, so no, it would not be very good with QTP.

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I have been playing for a week now (1 hour per day) so not so much and I am level 1, ahahahaha (the OOO effect).

 

Between checking nice mods and installing them the time is flying.

 

And of course I have more and more questions

 

The Elswer.esp is checked and green in Wrye Bash and working just fine in Game. However Wrye Bash is telling me it is corrupted. Should I worry, re-install or let it as is? :ermm:

 

I am trying to install Dynamic Map but I am having problems (terrain map). The map shows up in game but Zoom in/out is not working. I am guessing I need to tweak the INI file in order to change the key setting which for the moment are the same as the shortcut keys (2 3 and 4). Am I guessing right? :ermm:

 

I have install Valenwood Landscape for Under the sign of the Dragon. But it's "only" a "buggy" landscape (well so to speak). But I see there is a Valenwood Improved with a TMWP Patch so I am guessing it is now compatible with Under the sign of the Dragon initiative? Am I guessing right? :ermm:

 

I saw an Hammerfell mod as well as a Black March Mod are those intresting to install and are they a risk to my Game stability?

 

Anyway I feel like I will be back to moding Oblivion pretty soon (August probably). I have at least 3 projects (for my game not public ones at least at the moment):

I would like to add a true Shield Merchant Mod.

I would like to add W.A.C annimals within Valenwood (will see if it's a patch for Valenwood Improved or just spawning points accross Valenwood Landscape).

Finally I would like to add W.A.C pet companion Shop.

 

You see that's one of the strength of Oblivion. The game really manage to trigger your imagination.

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