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Posted

I am having a weird problem with the Dagoth Ur mask mesh I am using for a mod. Its fine when hes standing still but after a few seconds running about in combat two spikes start glowing bright white. Can anyone tell me how to fix this. Scoured ggoogle and no one seems to have ever had this issue before. please help some one! see attached image

 

 

http://skyrim.nexusmods.com/Images/255541/?

Posted

Found out whats causing it. the bits of mask only glow white when blood splatters on the mask and it stops glowing white when the blood vanishes. So my next question is how do i set the Helmet/Mask so blood is not allowed to splatter on it? any help pleasE?????

Posted

Stuff this for a game of soldiers LOL. After farting around with a motherload of options in CK and Nifskope just set my actor to dosen't bleed problem solved, stress gone LOL

Posted

Not sure, but isn't that something done in SkyrimPrefs.ini under [Decals] ?

Anyway, I suppose blood should look red on your helmet, not white.

 

Edit: oh, didn't see that last comment.

Posted

yeah I know about the prefs things but that would change it for everything in the game lol I just wanted it set for the helmet but yeah i solved it another way haha. thanks for the reply anyway :)

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