BioManF Posted June 14, 2013 Share Posted June 14, 2013 I don't know what's causing it or why it's happening, but i do know when i first spotted it. In Windhelm is when i first noticed it, everything was a blinding bright red, entering The Palace of the Kings had a fruity lighting coming from the candles above the tables.Then some caves i found had light sources that were so bright that it was impossible to distinguish anything even if the light source was not in view (the only light source is in the front of the cave and i'm at the end, i still can't see it's so bright). And now almost all light sources are red instead of what they're supposed to be. here's a list of mods i have/had since the problems began.http://imgur.com/Lpg5n2Ohttp://imgur.com/6ehZIqz Link to comment Share on other sites More sharing options...
prod80 Posted June 14, 2013 Share Posted June 14, 2013 Hey... these things are generally caused by having more than 1 lighting mod activate (be it lighting, dynamic shadows, shadow striping fixes, eye adaptation) and is mostly because 1 mod sets things back to vanilla while another changes things ... neighter will fully win the conflict and you end up with weird stuff. So this is either more than 1 lighting mod which arent compatible, a load order issue, and if you have a post processor (ENB, RCRN, SweetFX, etc) it could also be one of them. And besides that, you have these Enhanced City things installed. They are all incompatible with lighting mods. Link to comment Share on other sites More sharing options...
BioManF Posted June 14, 2013 Author Share Posted June 14, 2013 I don't have a post possessor or any enhanced lighting mods, at least none that i can identify as such. Link to comment Share on other sites More sharing options...
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