Tantalus010 Posted August 2, 2014 Share Posted August 2, 2014 It sounds like an entertaining mod but, I wouldn't recommend tagging it as lore friendly. Nirn is in its own little universe with it and its moons. All the stars and the sun that orbit it are actually rips made from when the Aedra left this universe. Even with coming up with a story for trying to plausibly explain why the Enterprise is here, this pretty much throws lore out the window. I agree with this wholeheartedly. It's a cool idea, but not lore-friendly. Link to comment Share on other sites More sharing options...
kat1004 Posted October 12, 2014 Author Share Posted October 12, 2014 Alright, it's been a while since I've been able to work on this mod, as I can't get the Creation Kit to work quite right. It sounds like an entertaining mod but, I wouldn't recommend tagging it as lore friendly. Nirn is in its own little universe with it and its moons. All the stars and the sun that orbit it are actually rips made from when the Aedra left this universe. Even with coming up with a story for trying to plausibly explain why the Enterprise is here, this pretty much throws lore out the window. I agree with this wholeheartedly. It's a cool idea, but not lore-friendly. Also, to address the issue of 'lore-friendly', I did 'tag' it as only being semi-lore-friendly. It's lore friendly in that Nirn is a planet, and a plane of existence. Who knows what planets are in the universe? And maybe the galaxy Nirn is located in is far enough away from Federation, Orion, Klingon, or Romulan space that they hadn't discovered it up until the point in time that the game will take place. Besides, according to Clarke's three laws, sufficiently advanced technology can appear to be a strange sort of magic to the people of a world such as Nirn, and sufficiently advanced magic could appear to be strange technology to the people onboard the USS Enterprise. Link to comment Share on other sites More sharing options...
yagamijase Posted January 18, 2015 Share Posted January 18, 2015 Alright, it's been a while since I've been able to work on this mod, as I can't get the Creation Kit to work quite right. It sounds like an entertaining mod but, I wouldn't recommend tagging it as lore friendly. Nirn is in its own little universe with it and its moons. All the stars and the sun that orbit it are actually rips made from when the Aedra left this universe. Even with coming up with a story for trying to plausibly explain why the Enterprise is here, this pretty much throws lore out the window. I agree with this wholeheartedly. It's a cool idea, but not lore-friendly. Also, to address the issue of 'lore-friendly', I did 'tag' it as only being semi-lore-friendly. It's lore friendly in that Nirn is a planet, and a plane of existence. Who knows what planets are in the universe? And maybe the galaxy Nirn is located in is far enough away from Federation, Orion, Klingon, or Romulan space that they hadn't discovered it up until the point in time that the game will take place. Besides, according to Clarke's three laws, sufficiently advanced technology can appear to be a strange sort of magic to the people of a world such as Nirn, and sufficiently advanced magic could appear to be strange technology to the people onboard the USS Enterprise.I expect a "KHAAAAAAAAAAAAAAAN!" shout. LoL Link to comment Share on other sites More sharing options...
ContinuumQ Posted June 7, 2018 Share Posted June 7, 2018 I wonder if this is still a thing Link to comment Share on other sites More sharing options...
Ecousland Posted February 22, 2019 Share Posted February 22, 2019 those that say this mod isn't lore friendly watch star trek tos how many times did the crew beam down to planets where the inhabitants were less technolgy advanced as what we see in skyrim Link to comment Share on other sites More sharing options...
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