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Environmental Modelers and Animators needed for Game


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Hello. Sorry if this off-topic, I'm getting a bit desperate for help at this point, considering my team has made very little progress lately. If I'm breaking some kind of rule, please do delete this thread. I don't want to bother anyone.

 

Anyway, I need environmental modelers and animators for our game, anyone is welcome to join. To show that I'm not just an ideas guy, here's a video showcasing the game engine:

https://www.youtube.com/watch?v=-6frJ2o6ELY

For animations/models, we use our own modified SMD format, so basically you'd just have to export your work in SMD.

We've also got a player model, but the rig isn't finished. Our rigging dude is dragging his feet on finishing it:

http://i.imgur.com/JvQfFAq.jpg

Here's a picture of that item editor I mentioned too:

http://i.imgur.com/Ps1FDSC.png

The game itself is a "Dark Devil May Gear Solid Cloud" type deal.

I'm taking the synthesizing and randomly generated dungeons from Dark Cloud, certain sneaking elements from Metal Gear Solid, the combat system of Devil May Cry, and the movement system of Prototype and putting them all in one game.

So far, the dungeons and synthesizing are done, the fighting engine is ready for animations (it's a limb based system, limbs can be damaged and once we get more models, torn off.)

Also, we have AI that's capable of multiple states, and there's currently 6. This is contrary to Skyrim where there can only be one state at a time, and there's only three. The AI also uses it's own decision tree type system.

Anyway, if you're interested, let me know on here, or you can contact me on Skype at SkyAphid. I'd love to work with you. :smile:

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