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Why is my nif showing up black in the CS render window?


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Hi everyone

 

I have another nif problem

 

In Nifskope my nif is pretty good (see picture below)

https://imgur.com/0lHtyJU

 

But in the render window it looks bad with the creature being full black (see picture below)

https://imgur.com/31ssV4d

 

Can someone explain what I do wrong and how I can fix this ?

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One of the most common things that can cause this is the "Flag > Has Vertex Colors".

Go to:

- NiTriShapeData > Has Vertex Colors > Yes > Apply white to all vertex

- BSLightingShaderProperty > Shader Flags 2 > SLSF2_Vertex_Colors


* There are also other things that can cause the blackness of a mesh.

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Thank you I am going to try that. Thinking the problem through last night it might also be because of the normal map. Will try both and let the forum know...

 

EDIT 1

Ok the problem is the glow map: once I took away the glow map I could see the creature in the CK (see image below)

https://imgur.com/6rFUeD2

However I now have another problem: once the light is off the creature is still "glowing" or lightend (see image below)

https://imgur.com/oMkIByW

 

I guess I need either to redo the normal map or to redo the glow map. Any advise is welcome

 

Thanks in advance

Edited by MasterAub
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