MasterAub Posted June 17, 2021 Share Posted June 17, 2021 Hi everyone I have another nif problem In Nifskope my nif is pretty good (see picture below)https://imgur.com/0lHtyJU But in the render window it looks bad with the creature being full black (see picture below)https://imgur.com/31ssV4d Can someone explain what I do wrong and how I can fix this ? Link to comment Share on other sites More sharing options...
maxarturo Posted June 17, 2021 Share Posted June 17, 2021 One of the most common things that can cause this is the "Flag > Has Vertex Colors". Go to: - NiTriShapeData > Has Vertex Colors > Yes > Apply white to all vertex - BSLightingShaderProperty > Shader Flags 2 > SLSF2_Vertex_Colors * There are also other things that can cause the blackness of a mesh. Link to comment Share on other sites More sharing options...
MasterAub Posted June 18, 2021 Author Share Posted June 18, 2021 (edited) Thank you I am going to try that. Thinking the problem through last night it might also be because of the normal map. Will try both and let the forum know... EDIT 1Ok the problem is the glow map: once I took away the glow map I could see the creature in the CK (see image below)https://imgur.com/6rFUeD2However I now have another problem: once the light is off the creature is still "glowing" or lightend (see image below)https://imgur.com/oMkIByW I guess I need either to redo the normal map or to redo the glow map. Any advise is welcome Thanks in advance Edited June 18, 2021 by MasterAub Link to comment Share on other sites More sharing options...
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