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Noob texture question


senterpat

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So I uploaded my first mod with new textures, and it works fine on my counter, but the downloaders can't see the new textures. I notices that vanilla textures don't have a full path from the C drive like the textures I assign, they say "data/textures" while mine are "c/program filesx86/Bethesda/falloutnv/data/textures" so how can I do it right? :/
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senterpat - Hello!

 

"but the downloaders can't see the new textures. I notices that vanilla textures don't have a full path from the C drive like the textures I assign, they say "data/textures" while mine are "c/program filesx86/Bethesda/falloutnv/data/textures" so how can I do it right? :/"

 

That's right, that's your problem.

 

An incorrect path would be something like:

 

C:\Program Files (x86)\Bethesda Softworks\Fallout 3\Data\Textures\projectiles\Shells.dds

 

That path would be reliant on Fallout 3 being installed in that one location & only there.

 

That's why it works on your machine & not on anyone else's that has a different install location.

 

You need to use only "Virtual paths", your .nif should point to textures thus:

 

Textures\projectiles\Shells.dds

 

Both those paths point to the same texture but the last one will work with any installation of Fallout 3.

 

Nifskope should automatically skip the stuff before Textures when you navigate to your texture but you need to set that up first.

 

In Nifskope go to Render - Settings & click on the "Rendering" tab. In there click on "Auto Detect Game Paths" & Nifskope should detect all compatible game's.

 

Hope this helps!

 

Prensa

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