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[modding help] Weapon animation swapping


TheWideMurloc

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I'm trying to make a mod to swap the model of one weapon onto another that has a different reload animation (piranha shotgun over falcon grenade launcher) I've successfully managed to replace the model, and the weapon folding and unfolding, carry, and attachments all seem to work properly, and when reloading, the weapon even animates the breach opening properly, but the character still does the slam the bottom of the gun and pull the bolt back animation from the falcon.

 

How can I get that animation swapped to the piranha's character animation? I've been digging through files related to the falcon and piranha, but can't find what needs to be changed.

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update: there also appears to be some flickering while the model swapped weapon is equipped to a loadout...like a stray pixel is jumping across the map for a split second. Its possibly an animation related issue, so maybe finding out a way to swap the weapon's animations will fix this.

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