morrowind1979 Posted June 20, 2013 Author Share Posted June 20, 2013 When I open a sound in the CK I have no option for min or max distance, only attenuation and decibel variation the distance options don't exist. Was going to post a screenshot, but cant figure out how to attach an image to my post. But I got a suitable workaround to the prob anyway so I guess it dosen't really matter lol Link to comment Share on other sites More sharing options...
morrowind1979 Posted June 20, 2013 Author Share Posted June 20, 2013 Scriptname DagWhisperScript extends ObjectReference Sound Property DGWhisp Auto int instanceID Event OnTriggerEnter(ObjectReference akActionRef) If(akActionRef == Game.GetPlayer()) instanceID = DGWhisp.play(self) EndIf EndEvent Event OnTriggerLeave(ObjectReference akActionRef) If(akActionRef == Game.GetPlayer()) Sound.StopInstance(instanceID) EndEvent You said you already tried something like this, but I don't see why this wouldn't work. Yeah it didn't work. That's why I redone the script lol Link to comment Share on other sites More sharing options...
Maverick827 Posted June 20, 2013 Share Posted June 20, 2013 Yeah it didn't work. That's why I redone the script lol I just tested it and that script worked for me. In what way does this method not work for you? Does the sound just not play? Link to comment Share on other sites More sharing options...
morrowind1979 Posted June 21, 2013 Author Share Posted June 21, 2013 No the looped sound plays but it wont stop when I move away from The DagAltar Statue. It just plays constantly and follows me around lol Link to comment Share on other sites More sharing options...
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