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Are PC's getting a much needed optimization boost come November?


dave1029

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Of course I'm optimistic, I used to work for AMD at one point, and for CD Projekt RED just over two years ago, so I know the direction that the graphics industry is going right now. Just pointing out some facts :happy: :happy:

 

As for ray tracing and forward-rendering lighting, I'd say it may be implemented in Watch Dogs; its engine makes use of multi-shader point lighting..... which is a crude form of ray tracing.

Edited by ZeroKing
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Did you you work on Witcher 3 or Cyberpunk, Both equally awesome games :biggrin:

 

Great to hear that, big fan of both.

 

Edited by Thor.
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I only worked on The Witcher 3 before I finished my doctorate in engineering, so I left CD Projekt to work on my teaching/research career.

 

Gotta say, 2013-2014 will shape up to be an interesting time period.

Edited by ZeroKing
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That article about AMD makes me very optimistic. I prefer AMD because they offer great hardware for a fraction of the cost compared to intel and Nvidia. Looks like, according to that article, that AMD will have the edge for the next few years. They already offer some of the most stable GPU's on the market. Nvidia may be fast, but I prefer tons of vram as opposed to clock speed based on the fact the games aren't even fully utilizing my GPU. And when I bought my chip 8 months ago, AMD offered 3 GB of vram as opposed to 2 GB from Nvidia.

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Too bad, I was hoping to see parallax and optional advanced HDR in newer AMD GPUs. Turns out AMD will not implement that yet. Hoping for those additional features in the future, much like how NVIDIA has TXAA and Adaptive VSync, maybe AMD will step and do something similar...... would improve PC gaming like no tomorrow.

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I can see additional driver updates for AMD based consoles like they do with pc. If thats the case it may come sooner or later, even on consoles. It doesn't have to be a features for newer cards, sense older models can do the same thing as the newer models can do, except maybe Directx.

Edited by Thor.
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My guess is that some AAA studios will actually spend less effort trying to optimize things initially since they now have much better hardware and can get sloppy with processing demands. Generally it takes 2-3 years before developers actually start to unlock even a good portion of what a console can do.

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The console APU's may be more powerful than last thought

 

http://ca.ign.com/articles/2013/06/04/amd-teases-next-gen-a-series-apus

 

but the Playstation 4 is modified version of this at 1.6ghz 8 core cpu, so in a sense its just as powerful as the 4.4ghz apu's coming out.

 

also its been overclocked to 8ghz :blink:

 

http://www.tomshardware.com/news/AMD-A10-6800K-Overclock-APU,23108.html

Edited by Thor.
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