MatrixMods Posted June 25, 2021 Share Posted June 25, 2021 hello, I'm new to making mods and this may be too advanced of an undertaking for me but I thought of a mod idea i'd really like to make and I just am not too sure where to start LOL. I have made a few small personal mods on CK but yea.... SO something i've always found odd is that NPCs will react to you swinging your weapon near them by saying something like "stop that".Which is cool but if you are swinging your weapon near them and almost slice off their arm they do not physically react....My idea is to implement a system where if the player enters a city or a public interior cell i.e. dragonsreach and has their weapon drawn it implements the fear power but ignores guards. Not sure if the fear power is exactly what i would use, maybe have the npcs just head track the player and back away and say a dialouge line, similar to vanilla. Kinda like if you were in circle k and someone walks in with a gun drawn, you would probably be watching them and run away asap lol. I appreciate any advice and if you at least took them time to read this :smile: Link to comment Share on other sites More sharing options...
Deleted36836200User Posted August 11, 2021 Share Posted August 11, 2021 Lol, kinda like "Run For Your Lives" only NPCs run from the Dragonborn!Idk for sure, but I would start looking at "Behavior" packages or modules? Idk.Cool idea, when your PC draws their weapon, generic NPCs start backing up ;)Roll up your sleeves, and have fun! Link to comment Share on other sites More sharing options...
xkkmEl Posted August 13, 2021 Share Posted August 13, 2021 Since what you describe has an area of effect, you'll probably use a cloak spell in order to place a magic effect on your targets. See https://www.creationkit.com/index.php?title=Dynamically_Attaching_Scripts for details. The magic effect would last some time. In OnEffectStart you'd attach an AI package to your targets, and remove it in OnEffectFinish. Link to comment Share on other sites More sharing options...
Deleted48609238User Posted February 14, 2022 Share Posted February 14, 2022 (edited) Issue resolved Edited February 18, 2022 by Guest Link to comment Share on other sites More sharing options...
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