criims0nsky Posted June 26, 2021 Share Posted June 26, 2021 (edited) Would anyone be willing to help me find a solution to this small problem I can't seem to fix using Blender and/or NifSkope. So neither Blender and/or NifSkope seem to affect the thickness of the wolfs tail base. It would simply stay thin while in game. After hours of editing in Blender and/or NifSkope and trying in game nothing seems to affect the tail base. I'm trying to thicken/widen the base of the tail. To look realistic. For a mod I'm working on. Yes, in Blender you can shrink/fatten anything and I know you can scale any section in NifSkope but that doesn't change the tail base in game. It continues to stay thin. Don't get me wrong everything else would expand just fine. As you can see in the image the tail begins to get wider just passed the base, due to editing. Thank you. http://imgur.com/a/iHKwUWc Edited June 26, 2021 by criims0nsky Link to comment Share on other sites More sharing options...
criims0nsky Posted June 27, 2021 Author Share Posted June 27, 2021 UPDATE: I was finally able to fix the problem in Blender, I will be uploading images soon. Link to comment Share on other sites More sharing options...
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