spouch Posted June 19, 2013 Share Posted June 19, 2013 I'm a fresh user of NifSkope and I am working on a new weapon (got the mesh and textures already). I wanted to add an effect on a blade similar to one on bound weapons, some kind of transparent flame. I know that I have to use a BSLightingShaderPropertyFloatController, but i don't know what properties I have to give it, or what other branches have to be attached. Can someone explain to me, how to make a simple model with moving/animated texture using NifSkope? Link to comment Share on other sites More sharing options...
majistik Posted June 19, 2013 Share Posted June 19, 2013 (edited) Copy from an existing bound weapon.Look at my bamboo mod I did it there (there is a normal transperent stick and a blue transperent stick) About the animation, again, Copy something from other vanilla weapons (or magic effects, or anything else), just put it with your weapon in nidskope, A weapon can contain several indepedant meshes. http://static.skyrim.nexusmods.com/mods/images/14617-2-1348955847.jpghttp://static.skyrim.nexusmods.com/mods/images/14617-1-1336104148.jpg Edited June 19, 2013 by majistik Link to comment Share on other sites More sharing options...
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