aoh125 Posted June 27, 2021 Share Posted June 27, 2021 (edited) Hi ive been messing around with a small player home mod and recently linked the doors together for the interior cell to a wilderness cell in tamriel world space (-2, -16). All seemed fine, i was droping my random static etc in when on a game load to make sure everything was in place i noticed a water seam. This has happened to me before but i never found a solution. Opening the mod file in SSEEdit shows the static i put down and the load door but nothing about water changes (i didnt adjust anything with the water in the cell). Im at a loss as to why this happens and how to fix it. Searching the web for answers i come across lots of tutorial about adding water and creating it for custom worldspaces but nothing as to why seems happen when editing these cells. Any help or direction would be appreciated on the matter. Thanks in advance. **upon disabling all mods except my plugin, it seems it was a mod conflict (likely realistic waters 2 havent tested). thanks anyway folks Edited June 27, 2021 by aoh125 Link to comment Share on other sites More sharing options...
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