matortheeternal Posted June 19, 2013 Share Posted June 19, 2013 Hi, I'm working on making some world models for armors for use in menus, specifically the forge menu. For some models I can just transform the model with some rotation and translation in NifSkope and they look fine, but for others I want to make more specific changes (delete sleeves, move boots closer together, etc). To be clear: I'm not a modeller. My experience with Blender isn't extremely extensive, so I don't want to make entirely new models to use as world models. I've been using this tutorial for loading the nifs into Blender, where I make my few small changes (usually just some snipping and transformation). However, this seems to be a really slow and cumbersome process. Given the fact that I have about 20 models I need to do this for, I was wondering if there was a better way to make some quick little adjustments to nif files? Given the fact that these are models for menus I really don't need to do anything regarding the skeleton/dismembering stuff, so perhaps there's a simpler way for me to do this? Thanks in advance,-Mator Link to comment Share on other sites More sharing options...
matortheeternal Posted June 19, 2013 Author Share Posted June 19, 2013 (edited) perhaps just a general tutorial on making world models would be nice? Edited June 19, 2013 by matortheeternal Link to comment Share on other sites More sharing options...
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