Nimius Posted June 28, 2021 Share Posted June 28, 2021 Hey there, I wanted to make a follower mod with a custom dungeon. Everything's fine except for the npcs not showing up at all in game.I placed some standard npcs (draugr, wolf and mudcrab) but they where "dead" when I entered my dungeon. Anybody knows how to solve this? Link to comment Share on other sites More sharing options...
maxarturo Posted June 28, 2021 Share Posted June 28, 2021 (edited) Is your cell fully NavMeshed ? Edited June 28, 2021 by maxarturo Link to comment Share on other sites More sharing options...
Nimius Posted June 28, 2021 Author Share Posted June 28, 2021 Not yet. Could this cause issues like that?Will try tomorrow Link to comment Share on other sites More sharing options...
maxarturo Posted June 28, 2021 Share Posted June 28, 2021 Placing an actor in an Un-NavMeshed cell will cause all sort of issues to the actors behavior, NavMesh is absolutely necessary for all actors to behave correctly. Link to comment Share on other sites More sharing options...
Nimius Posted June 29, 2021 Author Share Posted June 29, 2021 That did it.Placed my custom npc to look if the scripts work but didn't think of the navmesh (I prefer placing them last when the dungeon is finished) Thanks for your help! Link to comment Share on other sites More sharing options...
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