Guest Messenjah Posted February 11, 2009 Share Posted February 11, 2009 Hey, I was wondering if anyone had a tutorial for creating dialogue and dialogue based objectives in GECK? Basically, I want to create a mod, where a character is tied up as a captured slave. You can either pay the slavers or kill them to free her. After she is free, she becomes the player's companion, allowing different dialogue to pop up when entering different areas and allowing the player to exchange inventory ecs. Anyone have a tutorial to help me get started? I have read the ones on the wiki and viewed the videos but I haven't been able to locate anything on dialogue/scripted actions/animations? Link to comment Share on other sites More sharing options...
cscottydont Posted February 11, 2009 Share Posted February 11, 2009 theres a complete follower guide tagged in the "new to geck look here" thread up top it covers follower setup and dialogue type things *edit* as far as scripting goes, theres the GECK wiki, it has all the scripting functions, commands, and basic syntax for them as far as basic scripting guides go, theres a very basic one (or maybe a link to one I don't remember) on the GECK wiki Link to comment Share on other sites More sharing options...
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