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Any mods to make it run better on weaker comps?


nintennuendo

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Not that I know of. However, KMA asserts that his 4Aces texture/mesh replacer, http://www.fallout3nexus.com/downloads/file.php?id=3288, which looks a lot better than Vanilla IMHO, has some changes to it that actually should decrease the effects of loading graphics. So far, my game with this installed seems to be better, but I have not have time to completely confirm this.
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Yes, my TexMesh mod should help and dropping the in game settings should do the rest (as long as you have the AA/AF off already). Turn shadows and water off (or as off as they can be), and then drop Specularity & Shadow Fade. I would start with LOD sliders at 50% and move them down from there if you need more. TexMesh uses double sized LOD files but balances by reducing the average file size of the rest (by trimming mostly unneeded channels). If you drop the LOD fade distance then it will not have a larger impact, leaving a more optimized game. Oh ya, the the textures are sharpened too.

 

One trick I have learned is to perform a quick save / quick load every five minutes in the wasteland. Bethesda has a lot of issues managing the memory, and this seems to clear some of it. It slows down the inevitable CTDing.

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