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disable reset of respawn flag for plants


QuanYin

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Every time you re-enter a cell, default behavior is to reset the re-spawn flag to 3 days again.

 

Since I never use fast travel the result of this is that I can only ever harvest plants in the wilderness ONE TIME unless I go off and sleep for 3 days.

 

At first I thought maybe SPAWN would help with this but on closer examination, it says it will only stop the automatic restart of the time-to-spawn for PLAYER OWNED cells - such as your house. Plus there's something freaky about it - it won't install properly via OBMM because it's triggering the check for OBSE version, even though it requires only V18 and I have V20 installed and working for those mods that use it. Oddly enough, the same check (done by OBMM) for version in Lighter Potions -does NOT trigger. Tthat one installs and activates just fine (it checks for V17 or greater).

I definitely have V20 installed. No other version has been on this computer since it was wiped, reconfigured, and rebuilt (OS and all) from the ground up recently.

 

Anyway given that it's not going to do what I want anyway, can anyone help me figure out if there's a way to stop the auto-clock-reset for wilderness areas? Through console commands or even with Fundament, anything at all?

 

Setting foot in the forest just shouldn't scare the plant life so badly that it won't sprout for another 3 days!

 

Thanks for any help.

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I've seen that before, I don't think it will work. It says:

 

randomizing the cell respawn timer - within a user-definable range - every time a new cell is entered

 

I don't see any way to disable resetting the timer, only for randomizing it when it resets as usual. That won't help. It'll still reset every time I set foot on the road, and hence never respawn.

 

Am I misunderstanding something there?

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Unless you manage to hit every cell in the entire Tamriel Worldspace in three days, you will have plenty of time for cells to respawn.

You know that the exterior is divided up into cells, right? And they respawn independently, right?

So this is not an issue, at all.

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It is an issue for me. If I want to gather a particular plant that grows in a particular area, every time I go back to that area, the re-spawn clock resets. I don't have to be going there to harvest either, just setting foot in the cell - and you can't tell where cell boundaries are in the great outdoors - bang, it resets the clock and re-spawn is put off for yet another 3 days.

 

I've gone into this in some detail on another thread to which you responded on this issue so I won't repeat that here, but it IS, in fact, an "issue" for me - in fact its quite a problem.

 

If its not a problem for the way YOU play, more power to you. But it's a problem for the way *I* play and I'm looking for a workaround if it is possible to find one.

Edited by QuanYin
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