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Fallout 3 Nano Suit?


tony007

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Again, I hope I'm not stepping on anyone's toes with that - but I managed to grab Kikaimegami's mesh edits yesterday before the thread got deleted and assembled a FOMOD with it.

 

Junin's original version with LinkesAuge's texture fixes

 

Alternative version with Kikaimegami's mesh edits (and also with texture fixes)

 

If anyone objects to my distributing the mod so, just say it and I'll remove the links. I don't want to offend anyone, I just think it's cruel to withhold this great mod. I'd certainly be kicking myself if I had missed it yesterday...

 

 

 

 

I certainly don’t mind that you post a link for my mod or the alternative version. I want as many people as possible to enjoy playing it. I only have one request, please include my readme in the alternative version. Go ahead and edit it and give Kakimegami credit for his wonderful Mesh fix. It’s important that the read me be included so that people will know where to find the armor otherwise they will go nuts trying to find it and start posting all over the place bitching because they don’t know where it is.

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Well, I DL'd the Crysis Maximum Pack Mod Edition and put everything in (couldn't wait to put the armor on and fire the SCARs). I went to try it today and I realized that I forgot to add the .esp and I had already emptied the recycle bin :wallbash: .

 

Just wondering, why did the mod get taken down? Or is this one of those things that have reasons way beyond sharing?

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0x005E98

0x005E95

0x00513D

0x0043E8

 

Those are the codes I have. One is the plain nano suit, the backpack, the additional side packs, and the scoped scar. you replace X with the number of the mod, or one before the number of the mod I forget.

 

So say it was your first mod It'd either be 01 or 00. I'll look up the rest for you when i'm not so lazy.

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I'm really sorry to keep bugging you with this details, especially considering that no one else has these same points of confusion, and you're working on the technical aspects right now, but I'm unclear on another issue regarding double-enhancements.

 

Scenario 1:Okay, say I put on the stealth suit and helmet for the first time, exit the pipboy, listen to the suit initialize, then put on the normal suit and helmet, and exit the pipboy. Okay, great, got my normal suit on and both interfaces in the inventory. I boot up the normal suit interface and turn on t3h speed, and exit the pipboy. Seven seconds later, I run around a corner and BAM, five death claws. I'm gonna require invulnerability or strength for this one.

 

So, first off, does it matter if I equip the stealth suit to use the stealth interface, or can I just use it with my normal suit on?

 

Second, I go ahead and activate my second power to better my chances of ruining some deathclaws. It's been seven seconds since I activated speed. Is this too late? Will I loose my other buff, or loose my other interface after the suits recharge? How long after activating the first power do I have until the next power I activate causes me to loose an interface?

 

Scenario 2: Let's say I didn't run into Deathclaws in the last example until just after speed runs out. I power down, trot around at normal speed for five seconds, round a corner, and bam. Deathclaws. Well, speed just wore off, but I could really go for speed again to run away, or strength or armor or something! How long do I have after a power wears off to use another power without it counting as "spamming"? I figure a good rule of thumb is after the suit says "initializing...initializing", but is there any time sooner than that?

 

 

 

And a question unrelated to either scenario: not that I plan to leave any of these suits behind anytime soon, but what happens when I place it in a locker at home when it's in a state of power-down? How about when I fast travel or sleep or wait when a power is active? When the suit is powered down?

 

Thanks in advance if you even have the time to answer all these! Once again, sorry for all the detail questions, but I find myself randomly loosing interfaces without actively trying to "spam" power ups. It's getting annoying having to reload so often :wallbash:

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Wow 5 deathclaws at once? I dont think are suppose to be able to survive that? Sorta gods way of saying "gotcha now you little ****"!" Especially to run turn the corner and there is more. I think however he left the cooldown there so this armor wouldnt be a "I Win Button" I myself hardly use the special abilities but Interesting question. Also I dont use vats I use a "bullet time" mod in its place works nicely.

 

So the SCAR was causing the crashes I have had?

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