prod80 Posted June 28, 2013 Share Posted June 28, 2013 PCEA needs FNIS if you have other mods that do animations... perhaps you dont have FNIS and/or didnt run it with the PCEA box ticked? Anyway, good it's fixed Link to comment Share on other sites More sharing options...
Axengrind Posted June 29, 2013 Author Share Posted June 29, 2013 I have FNIS as i use the xp32 skeleton and the animation package for it. I also use the kill moves thing as well and i always run the Generator thing to make sure they don't end up as that weird tshape. I'm not entirely sure why I have PCEA because I don't use any different animations but i think it was required by another mod that I was using. Hopefully my 3 weeks of torment will save someone else in future. Link to comment Share on other sites More sharing options...
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