thelastredshirt Posted February 12, 2009 Share Posted February 12, 2009 I edited the assault rifle mesh in Blender and made a new UV map. Exporting with NIF Scripts works and replacing the original mesh works. My problem is that the UV Map in NifSkope is fine, but in game, it's broken. Both the texture and mesh have been placed in their respective directories. Link to comment Share on other sites More sharing options...
SpeedyB64 Posted February 12, 2009 Share Posted February 12, 2009 Is your fallout.ini set up? Is binvalidateolderfiles set to 1? if not fallout.ini is located in: My Documents/My Games/Fallout Same place as the save games. Use notpad or word pad to change that value from 0 to 1 if not than you have an issue elsewaer with your nif. Link to comment Share on other sites More sharing options...
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