matortheeternal Posted June 25, 2013 Share Posted June 25, 2013 Hi, I'm trying to make a perk that will reduce enemy poison resistances when they are targeted by the player with a poison if they are of a particular race. I see an Entry Point for Mod Target Damage Resistance, but that would also influence all other types of damage the PC deals, where I only want to influence poison damage. Would I have to create a new entry point (is that even possible?) or is there an easier way to do this? Thanks in advance,-Mator Link to comment Share on other sites More sharing options...
matortheeternal Posted June 27, 2013 Author Share Posted June 27, 2013 Herp de derp my topics never get any responses. Link to comment Share on other sites More sharing options...
blacksupernova Posted June 27, 2013 Share Posted June 27, 2013 Mod Target Damage Resistance only influences physical damage from weapons, it won't affect poison damage anyway.My suggestion is that you make a new Perk Entry with Apply Combat Hit Spell which applies a spell which weaken poison resistance, similar to how Limbsplitter and hack and Slash perk function. Link to comment Share on other sites More sharing options...
matortheeternal Posted June 27, 2013 Author Share Posted June 27, 2013 Thank you! That'll work great! Hopefully the applied spell will apply before the poison. :) Link to comment Share on other sites More sharing options...
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