pxd2050 Posted July 10, 2021 Share Posted July 10, 2021 (edited) I like "smoothcam" mod, but when you don't use 3D crosshairs, the aim is always on the top left of the crosshairs. I found that this was caused by players not face to the crosshairs correct. So I want to fix this bug. But now we have this problem: how to do "when player shooting, aim turn to crosshairs." Can you help me? thank you ScriptName SmoothCamPlayerScrip extends ReferenceAlias import debug Event OnPlayerBowShot(Weapon akWeapon, Ammo akAmmo, float afPower, bool abSunGazing) Debug.Notification("æµè¯ããããã") Game.GetPlayer().ForceTargetDirection(0,0,0) EndEvent Edited July 10, 2021 by pxd2050 Link to comment Share on other sites More sharing options...
pxd2050 Posted July 10, 2021 Author Share Posted July 10, 2021 I solved “Event OnPlayerBowShot” problem, but there is another problem:how to do "when player shooting, aim turn to crosshairs."I try ForceTargetDirection(0,0,0),but it don't work. Link to comment Share on other sites More sharing options...
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