alexandersig Posted February 13, 2009 Share Posted February 13, 2009 Hey there, I'm making this time-travel mod and I've spent like 40-50 hours+ making it and I playtested it every like 5 hours or so.One day I test the mod and immediately when I enter the world space the game crashes. All the interior cells and items from the mod work Has anyone had this issue before? Anyone know how to fix this? Link to comment Share on other sites More sharing options...
zip2k4 Posted February 16, 2009 Share Posted February 16, 2009 you should explain how this mod does this "time travel" maybe with more details we could help you more :) Link to comment Share on other sites More sharing options...
sumoftwosins Posted February 16, 2009 Share Posted February 16, 2009 I figure it is just an area with theme and look seems to be before or after the current game time... like Operation Anchorage. Have you added any mods since the last successful run and the crashing? I had some similar problems with my mod, but I was using FOMM and some crazy crap happened to my load order. I essentially had to move my mod files out of the data directory and reinstall the game. Link to comment Share on other sites More sharing options...
Yossarian22 Posted February 16, 2009 Share Posted February 16, 2009 Well does it always happen now or was it just one time? If always, you have some scripts running, that makes the game crash or some new models with wrong data in it. If this was only one time, don't bother about it. Fallout3 dont seem to like if you always change a mod while your savegame has the mod loaded. That means it only crashes sometimes in development and testing period. Link to comment Share on other sites More sharing options...
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