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Add bouncing effect to item


lorenzoulm

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*****Sorry I mean glowing not bouncing*****

 

 

Hi. Now that I'mregistered I want to solve some of my doubts. I always wanted to add a glowing aura to my armors and maybe also as a consequence to the impact of a particular bullet (like the flamethrower flaming effect). I tried using some glowing effects found in the Object and Actor Effects sections of GECK, but none of these worked. I found other threads regarding this answert but I didn't understand very well.

Edited by lorenzoulm
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lorenzoulm - Hello!

 

You could add glow to items by modifying it's mesh directly in Nifskope:

 

http://niftools.sourceforge.net/wiki/NifSkope

 

Depending on what effect you are after you could either use glow maps:

 

http://wiki.tesnexus.com/index.php/How_to_add_glow_maps

 

Or you can add an animated glow, like pulsing with a NiMaterialColorController inserted into the mesh:

 

http://wiki.tesnexus.com/index.php/Adding_material_controllers_to_objects_in_Nifskope

 

Hope this helps!

 

Prensa

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