ManualReplica Posted June 27, 2013 Share Posted June 27, 2013 I hate to come into the forums and post this junk, I prefer to try and sort these things out myself and have been doing so since the early days of TES IV Oblivion, but I really can't figure this one out. First off, let me just say that yes, I do get the impression that I have one mod or two that may conflict with one another, I am pretty sure that mixing FOOK, Project Nevada and Classic Fallout Weapons is like mixing drugs and alcohol, but the game seems to work just fine most of the time.Aside from being hilariously unstable at times the game has continued just fine, never ended up with a game breaking crash that I couldn't work out during this run prior to this. So, I'd say that I've gotten to about halfway through the game, I've gotten to the point where I am questing for the Van Graffs and have to fetch Cassidy for Jean Baptiste, and to do that you gotta do the Crimson Caravan quests first of course, and that brings me to the problem.The very first Crimson Caravan quest brings me to the Camp McCarran Terminal Building, which I can't access because the game crashes (or freezes on loading screen) whenever I try to go inside. I figured that it'd have something to do with a recent mod or two, so I disabled CHEMS and ACS, that didn't work.Gradually I disabled more and more mods in an attempt to just narrow it down, but none of my redundant/minor mods seem to be the problem, and in the end I ended up having disabled virtually everything but vanilla, DLC's, FOOK and Project Nevada and the game still crashes when I enter the cell.It's odd, because I've gone inside the same cell before using the above four + a number of other mods without any real issues, so I don't get what the problem is. The first spoiler contains my full load order, and the second one contains the one I narrowed down, neither works. And yeah, I do use FNVEdit to make merge patches, that doesn't solve the crash.I've also tried using previous saves, even went with one from before I took the quest and it doesn't work.Only way of getting it to work was to disable everything BUT vanilla and DLC's, used a testing character to access the cell and it loaded just fine, so its either specific to that character or FOOK/PN somehow (as far as I know that is). So does anyone have any ideas here or...? [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[ ] ClassicPack.esm[ ] MercenaryPack.esm[ ] TribalPack.esm[ ] CaravanPack.esm[X] CFWNV.esm[ ] CHEMS.esm[X] FOOK - New Vegas.esm[X] FOOK - New Vegas DLCs.esm[X] Military NV Backpacks.esm[ ] AWorldOfPain(Preview).esm[ ] NSkies URWLified.esm[ ] NVInteriors_Core.esm[ ] NVInteriors_ComboEdition.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] Project Nevada - Extra Options.esm[ ] WMVM.esm[X] ELECTRO-CITY - CompletedWorkorders.esm[X] ELECTRO-CITY - Highways and Byways.esm[X] aHUD.esm[X] Project Nevada - Rebalance.esp[X] Project Nevada - Cyberware.esp[X] Mission Mojave - Ultimate Edition.esp[X] MMUE-CP-Electrocity.esp[X] Readius_NV.esp[X] The Mod Configuration Menu.esp[X] The Weapon Mod Menu.esp[X] NCR Rearmed.esp[X] GoodspringsPlayerHome.esp[X] NewVegasExtendedMapMarkers.esp[X] FOOK - New Vegas.esp[X] FOOK - New Vegas DLCs.esp[X] CFW-FOOK-DLC.esp[X] MMUE-CP-FOOK.esp[ ] Project Nevada - Dead Money.esp[ ] Project Nevada - Dead Money (Rebalance).esp[ ] Project Nevada - Honest Hearts.esp[ ] Project Nevada - Old World Blues.esp[ ] Project Nevada - Old World Blues (No Cyberware).esp[ ] Project Nevada - Lonesome Road.esp[ ] Project Nevada - Gun Runners' Arsenal.esp[ ] Project Nevada - Gun Runners' Arsenal (Rebalance).esp[X] Project Nevada - Cyberware Additions.esp[X] Project Nevada - Rebalance Complete.esp[X] Project Nevada - All DLC.esp[X] MMUE-CP-PNALLDLC.esp[X] MMUE-CP-PNCore.esp[X] MMUE-CP-PNRebalance.esp[X] MMUE-CP-PNEquipment.esp[X] PA Footsteps.esp[X] FasterDialogZoom.esp[X] SignatureWeapons.esp[ ] YamsPinupParade.esp[ ] AmmoCraftingSchematics.esp[ ] ACS-HonestHearts.esp[ ] CHEMS - Benches.esp[ ] CHEMS - Basic Chems.esp[X] Boacombat2glove.esp[X] boa ncrpahelmet.esp[X] Military NV Backpacks - BumBagUseSlot1.esp[ ] Military NV Backpacks - No Straps.esp[X] Military NV Backpacks - Vendor Script Replenish.esp[ ] QS_Blackwolf_NV_Backpackmod.esp[X] Roberts_NewVegas.esp[X] T51b-Manual.esp[ ] AWOPDeadMoney.esp[X] Realistic_Repair_NV.esp[X] noautoaim.esp[X] Couriers Stash - Package Selection Menu.esp[X] Faster Terminals.esp[X] No Scope Wobble.esp[X] TWO BEARS HIGHFIVING.esp[X] WeaponModsExpanded.esp[X] Project Nevada - WMX.esp[ ] WMX-DeadMoney.esp[ ] WMX-HonestHearts.esp[ ] WMX-OldWorldBlues.esp[ ] WMX-LonesomeRoad.esp[ ] WMX-GunRunnersArsenal.esp[X] EVE FNV - ALL DLC.esp[X] WMX-EVE-AllDLC.esp[X] Project Nevada - EVE All DLC.esp[X] MMUE-CP-EVE.esp[ ] NSkies URWLifiedOWB.esp[ ] NSkies URWLifiedHH.esp[ ] NSkies URWLifiedDM.esp[X] 1nivVSLArmors.esp[X] 1nivPNSLPatch.esp[ ] CFW-PN.esp[X] CFW-PN-DLC.esp[X] CFW-FOOK.esp[X] CFW-DLC.esp[X] Radar.esp[X] PNxEO MCMScriptFixes.esp[X] PipBoysToThePeople.esp[X] Fallout 1 and 2 ambient music v0.2.esp[X] RealSmokes.esp[X] Zan_AutoPurge_SmartAgro_NV.esp[ ] ACS-GunRunnersArsenal.esp[ ] ACS-LonesomeRoad.esp[ ] ACS-DeadMoney.esp[X] Merge Patch.esp [X] FalloutNV.esm[X] DeadMoney.esm[X] HonestHearts.esm[X] OldWorldBlues.esm[X] LonesomeRoad.esm[X] GunRunnersArsenal.esm[ ] ClassicPack.esm[ ] MercenaryPack.esm[ ] TribalPack.esm[ ] CaravanPack.esm[ ] CFWNV.esm[ ] CHEMS.esm[X] FOOK - New Vegas.esm[X] FOOK - New Vegas DLCs.esm[ ] Military NV Backpacks.esm[ ] AWorldOfPain(Preview).esm[ ] NSkies URWLified.esm[ ] NVInteriors_Core.esm[ ] NVInteriors_ComboEdition.esm[X] Project Nevada - Core.esm[X] Project Nevada - Equipment.esm[X] Project Nevada - Extra Options.esm[ ] WMVM.esm[ ] ELECTRO-CITY - CompletedWorkorders.esm[ ] ELECTRO-CITY - Highways and Byways.esm[X] aHUD.esm[X] Project Nevada - Rebalance.esp[X] Project Nevada - Cyberware.esp[ ] Mission Mojave - Ultimate Edition.esp[ ] MMUE-CP-Electrocity.esp[X] Readius_NV.esp[X] The Mod Configuration Menu.esp[X] The Weapon Mod Menu.esp[ ] NCR Rearmed.esp[X] GoodspringsPlayerHome.esp[ ] NewVegasExtendedMapMarkers.esp[X] FOOK - New Vegas.esp[X] FOOK - New Vegas DLCs.esp[ ] CFW-FOOK-DLC.esp[ ] MMUE-CP-FOOK.esp[ ] Project Nevada - Dead Money.esp[ ] Project Nevada - Dead Money (Rebalance).esp[ ] Project Nevada - Honest Hearts.esp[ ] Project Nevada - Old World Blues.esp[ ] Project Nevada - Old World Blues (No Cyberware).esp[ ] Project Nevada - Lonesome Road.esp[ ] Project Nevada - Gun Runners' Arsenal.esp[ ] Project Nevada - Gun Runners' Arsenal (Rebalance).esp[X] Project Nevada - Cyberware Additions.esp[X] Project Nevada - Rebalance Complete.esp[X] Project Nevada - All DLC.esp[ ] MMUE-CP-PNALLDLC.esp[ ] MMUE-CP-PNCore.esp[ ] MMUE-CP-PNRebalance.esp[ ] MMUE-CP-PNEquipment.esp[ ] PA Footsteps.esp[X] FasterDialogZoom.esp[X] SignatureWeapons.esp[ ] YamsPinupParade.esp[ ] AmmoCraftingSchematics.esp[ ] ACS-HonestHearts.esp[ ] CHEMS - Benches.esp[ ] CHEMS - Basic Chems.esp[ ] Boacombat2glove.esp[ ] boa ncrpahelmet.esp[ ] Military NV Backpacks - BumBagUseSlot1.esp[ ] Military NV Backpacks - No Straps.esp[ ] Military NV Backpacks - Vendor Script Replenish.esp[ ] QS_Blackwolf_NV_Backpackmod.esp[ ] Roberts_NewVegas.esp[ ] T51b-Manual.esp[ ] AWOPDeadMoney.esp[ ] Realistic_Repair_NV.esp[X] noautoaim.esp[X] Couriers Stash - Package Selection Menu.esp[X] Faster Terminals.esp[X] No Scope Wobble.esp[X] TWO BEARS HIGHFIVING.esp[ ] WeaponModsExpanded.esp[ ] Project Nevada - WMX.esp[ ] WMX-DeadMoney.esp[ ] WMX-HonestHearts.esp[ ] WMX-OldWorldBlues.esp[ ] WMX-LonesomeRoad.esp[ ] WMX-GunRunnersArsenal.esp[ ] EVE FNV - ALL DLC.esp[ ] WMX-EVE-AllDLC.esp[ ] Project Nevada - EVE All DLC.esp[ ] MMUE-CP-EVE.esp[ ] NSkies URWLifiedOWB.esp[ ] NSkies URWLifiedHH.esp[ ] NSkies URWLifiedDM.esp[ ] 1nivVSLArmors.esp[ ] 1nivPNSLPatch.esp[ ] CFW-PN.esp[ ] CFW-PN-DLC.esp[ ] CFW-FOOK.esp[ ] CFW-DLC.esp[X] Radar.esp[X] PNxEO MCMScriptFixes.esp[ ] PipBoysToThePeople.esp[ ] Fallout 1 and 2 ambient music v0.2.esp[ ] RealSmokes.esp[ ] Zan_AutoPurge_SmartAgro_NV.esp[ ] ACS-GunRunnersArsenal.esp[ ] ACS-LonesomeRoad.esp[ ] ACS-DeadMoney.esp Link to comment Share on other sites More sharing options...
lishiping84 Posted March 23, 2014 Share Posted March 23, 2014 same problem here once i want to enter the Camp McCarran Terminal Building, its just keep loading in a black screen and never let me in i tried a lot of other ways, same the only one i havnt try is the railway. i guess its win7's problem or what. meanwhile i also installed new vegas trading center mod, i can't get into the marketplace, same problem here is my load orderGameMode=FalloutNV FalloutNV.esm=1GunRunnersArsenal.esm=1CaravanPack.esm=1ClassicPack.esm=1MercenaryPack.esm=1TribalPack.esm=1LonesomeRoad.esm=1HonestHearts.esm=1DeadMoney.esm=1OldWorldBlues.esm=1RHKGilbertCompanion.esm=1T6M Equipment Replacer NV.esm=1SomeguySeries.esm=1The New Bison Steve Hotel.esm=1NVWillow.esp=1Daughters of Ares.esp=1Sortomatic.esm=1Afterschool Special.esm=1Wasteland Defense.esp=1xatmosSkillPerks.esp=1XFO - 4bb - Perks - Two per level.esp=1Moddable Unique Weps.esp=1AmmoCraftingSchematics.esp=1ACS-DeadMoney.esp=1ACS-HonestHearts.esp=1ACS-LonesomeRoad.esp=1ACS-GunRunnersArsenal.esp=1AradiaKatoArmor.esp=1101Posters.esp=1101Billboards.esp=1CONELRAD 640-1240.esp=1housemod.esp=1Existence2.0.esp=1CPRadiostation.esp=1NewVegasBounties.esp=1NewVegasBountiesII.esp=1TheInheritance.esp=1New Vegas Trade Center.esp=1MojaveDelight.esp=1Daughters of Ares - CouriersStash.esp=1Casino UnBanner.esp=1MojaveDelighted.esp=1T6M Lingerie NV.esp=1The Mod Configuration Menu.esp=1CASM.esp=1T6M Dead Money Armor.esp=1T6M Old World Blues Replace.esp=1T6M Combat Uniform NV.esp=1T6M Jeans Outfit.esp=1T6M CH Raider Armor.esp=1T6M Unique Item.esp=1PinkPrincessSuitEN.esp=1z_Fiends_2.esp=1fiendgirls.esp=1UnlimitedCompanions.esp=1MaxFollowers12.esp=1ARESproject.esp=1Russell.esp=1RHKGilbertCompanion-MojaveDelight.esp=1A Better Veronica.esp=1A Better Cass.esp=1A Better Cass - Rearmed SG.esp=1A Better Cass - Rearmed M1911.esp=1A Better Cass - Rearmed Revolver.esp=1delilah.esp=1AllCompanionsEssential 2.0b.esp=1aaaJNFSniperZooming.esp=1fnvrwlo regreen - brighter nights dlc version.esp=1fnvrwlo - brighter nights.esp=1Portable Tent.esp=1CampMC MapMarkers.esp=1 really annoy me Link to comment Share on other sites More sharing options...
123kde Posted March 25, 2014 Share Posted March 25, 2014 (edited) REDACTED Edited July 20, 2024 by 123kde Link to comment Share on other sites More sharing options...
MisterB123 Posted April 13, 2014 Share Posted April 13, 2014 Wondering if anyone had found a solution to the above problem. Its the Atomic Wrangler for me and it happens whenever one of my characters try to enter. Black loading screen with the wee roulette wheel spinning before it stops working. After years of unsuccessful attempts to mod games I finally managed to get them to work so I'm reluctant to disable all of them. I realize that some mods conflict with each other, and I've worked out (I thought) a good balance of them then this problem comes along and screws me over. So again has there been any new mod created to fix the problem or am I doing something wrong or whatever? I am also not tech savvy or mod savvy for that matter so if there is a solution if it could be explained using small words I would appreciate it. Link to comment Share on other sites More sharing options...
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