iHumpChu Posted June 27, 2013 Share Posted June 27, 2013 This is kind of hard to explain.. But I'm experiencing at times when I try to go through doors, or go near objects like chairs and such, that I'll "spazz" around, and just glitch ontop of the chair, or get teleported two yards back, etcetra.. It's really hard to explain, but if this is a common or relatable problem, please advise. =D I'm using nearly every normal mod to use. SkyUI, CBBE, Quality World Map, etc etc. Link to comment Share on other sites More sharing options...
iHumpChu Posted June 27, 2013 Author Share Posted June 27, 2013 I think it might be physics related, seeing as the sound of items flying everywhere is commonly heard whenever I enter places like inns for instance. Link to comment Share on other sites More sharing options...
iHumpChu Posted June 27, 2013 Author Share Posted June 27, 2013 A collision bug is probably the right term. Link to comment Share on other sites More sharing options...
OakRain Posted June 27, 2013 Share Posted June 27, 2013 Do you have v-sync disabled to allow frame rates of above 60 fps? If so that is known to cause havok enabled objects to go nuts when you get close to them. The solution in that case would be to re-enable v-sync. Link to comment Share on other sites More sharing options...
iHumpChu Posted June 27, 2013 Author Share Posted June 27, 2013 I always run with V-sync on. However, I have a 144hz monitor, so that's sort of a dilemma. Kind of blows that consoles have ruined this game by making it buggy running 60+ fps. I've locked the framerate to 120, and this solved the flickering somewhat. I'm experiencing it every now and then. Link to comment Share on other sites More sharing options...
Recommended Posts