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Project Nevada - Rebalance menu changes aren't reflected in game


lolbifron

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I started a new game, configured all my settings and mods how I like them, leveled up twice, and noticed that every PN rebalance setting I changed that had the opportunity to happen in my game didn't. I can only assume that none of the rebalance changes took effect, even though the MCM allowed me to configure the mod.

 

The changes I tried to make but noticed weren't functioning were changing the points per tag skill to [0, 2] from [15, 1] (but it skill gave me 15 for tagging and only one skill point per point invested) and changing levels per perk to 1 (but when I hit level 3 I still didn't get a perk).

 

Here's my load order:

 

Active Mod Files:

00  falloutnv.esm
01  DeadMoney.esm
02  HonestHearts.esm
03  OldWorldBlues.esm
04  LonesomeRoad.esm
05  GunRunnersArsenal.esm
06  ClassicPack.esm
07  MercenaryPack.esm
08  TribalPack.esm
09  CaravanPack.esm
0A  IWS-Core.esm  [Version 1.9]
0B  RBX.esm
0C  FreesideOpen.esm
0D  NVInteriors_Core.esm
0E  NVInteriors_ComboEdition.esm
0F  NVR-Strip.esm
10  Project Nevada - Core.esm
11  Project Nevada - Equipment.esm
12  Project Nevada - Extra Options.esm
13  Selective Fire.esm  [Version 1.4]
14  oHUD.esm
15  DFB - Random Encounters.esm
16  Project Nevada - Rebalance.esp
17  Project Nevada - Cyberware.esp
18  Mission Mojave - Ultimate Edition.esp
19  MMUE POP.esp
1A  MMUE-CP-NVInteriors.esp
1B  Automated Reloading Bench.esp
1C  FPSWeaponWheel.esp  [Version 1.13]
1D  Further3rdPersonCamera.esp
1E  FreesideOpenPatch.esp
1F  Readius_NV.esp
20  The Mod Configuration Menu.esp  [Version 1.5]
21  The Weapon Mod Menu.esp  [Version 1.2]
22  Armor Replacer Child NPC Fix.esp
23  Better Burned Man.esp
24  The New Bison Steve Hotel.esp
25  NewVegasExtendedMapMarkers.esp
26  NVR-NPCs.esp
27  NVR-Version_10.esp
28  XFO - 6aa - Epic Skills - Effects Over 100 (NVSE req).esp
29  Project Nevada - Cyberware Additions.esp
2A  Project Nevada - Rebalance Complete.esp
2B  Project Nevada - All DLC.esp
++  MMUE-CP-PNALLDLC.esp
2C  MMUE-CP-PNCore.esp
++  MMUE-CP-PNRebalance.esp
++  MMUE-CP-PNEquipment.esp
2D  pnv.esp
++  RBDC - DM.esp
++  RBDC - HH.esp
++  RBDC - HH - Authentic Burned Man.esp
++  RBDC - OWB.esp
++  RBDC - LR.esp
++  pnvprojectnevada.esp
++  Improved Sound FX.esp
2E  Improved Sound FX - Weapon Sharing Fix.esp
2F  Improved Sound FX - GRA.esp
30  Improved Sound FX - Merged Major DLCs.esp
++  Improved Sound FX - Project Nevada.esp
++  PA Footsteps.esp
31  outsidebets.esp
32  Kobu's Free Wild Wasteland Trait.esp  [Version 1.2.]
++  Better Casinos.esp
33  Casino Exchange All.esp
++  DFB - Random Encounters - Update - MCM.esp
34  GRA - The Right to Bear Arms.esp
35  IWS-Core-Patrols.esp  [Version 1.9]
++  IWS-Core-Guards.esp  [Version 1.9]
++  IWS-Core-Civilians.esp  [Version 1.9]
++  IWS-DM.esp
++  IWS-HH.esp
++  IWS-OWB.esp
++  IWS-LR.esp
36  ManualReload.esp
++  ManualReload-OldWorldBlues.esp
37  You take a sip from your trusty Vault 13 canteen.esp  [Version ised]
38  LFox Missing Ammo Recipes.esp
39  LFox Missing Ammo Recipes HH DLC.esp
3A  LFox Missing Ammo Recipes GRA DLC.esp
3B  christinecos.esp
++  GRA WRP Compatibility Patch.esp
3C  Shotgun Commando.esp
3D  Karma-Less Petty Crime NV.esp
3E  KillingKarmaFix.esp
3F  Realistic_Repair_NV.esp
40  Follower Home Marker.esp
41  Mojave Nights.esp
42  Easy Unlocking and Easy Hacking and Guaranteed Pick Pocket.esp
++  pnvprojectnevadarebalance.esp
++  realistic headshots.esp
43  WeaponJammingNoReloadJams.esp
44  Vurt's WFO.esp
45  Fellout.esp
++  Fellout-OWB.esp
++  friendofnightforfellout.esp
46  9A91.esp
47  AEK971.esp
48  AK74.esp
49  AKS74u.esp
4A  ASVAL.esp
4B  BM4A1.esp
4C  1911.esp
4D  CShotgun.esp
4E  FBSykes.esp
4F  Uzi.esp
50  KABAR.esp
51  M37Ithaca.esp
52  Makarov.esp
53  MaresLeg.esp
54  Mateba.esp
55  MauserC96.esp
56  MP412REX.esp
57  SW38S.esp
58  RagingBull.esp
59  VSS_Vintorez.esp
5A  Millenia_Tokarev.esp
5B  HKUSP.esp
5C  NVInteriors_Combo_Tweaks_DLC.esp
5D  Ultimate Invisible Wall Remover.esp
5E  Alternative Start.esp
5F  Bashed Patch, 0.esp

Naturally I want to be able to configure the rebalance mod and have the changes reflected in my game. I rely on rebalance to get rid of leveled damage, auto aim, condition damage reduction, sneak meter, karma messages, etc. as well as to do a few other things that are important to how I play.
Any help would be appreciated.
Edited by lolbifron
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Please mark this thread solved

 

I have solved my issue. For anyone else in the same boat, the offending mod is New Vegas Realistic Battle and Dynamic Combat - Project Nevada Compatibility Patch Alpha 2. You can still install this mod and have rebalance work if you disable pnvprojectnevadarebalance.esp, but if you have that esp enabled it breaks rebalance completely.

 

I'm not sure what conflicts will arise between the mods without the compatibility patch, but I'm sure they'll be less severe than disabling functionality completely. Hopefully pahncrd will update his compatibility patch eventually...

Edited by lolbifron
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