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fog, fog, and more fog


sool32

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After i installed fcom, i seem to have ALOT of fog. I cant seem why. I have tremendous fod for like 4 days straight(obliivon days), then the fifth day its sunny, but after that the fod returns.

I think it might be fcom affecting the weather system of Natural environments

Oh and before someone says it, i have one natural environments enabled, not both :)

-----------------------------------------------------------
Better Oblivion Sorting Software	   Load Order Utility 
							 (c) Random007, 2008, GPL3 
									  v1.0 (17 Oct 08) 
-----------------------------------------------------------

Oblivion.esm date: Fri May 19 14:42:25 2006
FCOM detected.


------------------------------------
Recognised and re-ordered mod files:
------------------------------------

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

FCOM_Convergence.esm

Kvatch Rebuilt.esm

HorseCombatMaster.esm
 . Note:  Old version - update to v5 or later.

HrmnsOblivionScriptOptimizationv1.0.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

Francesco's Optional Chance of Stronger Bosses.esp

Francesco's Optional Chance of Stronger Enemies.esp

Francesco's Optional Chance of More Enemies.esp

Francesco's Optional Leveled Guards.esp
 . Note:  Requires Shivering Isles expansion when using FCOM.

FCOM_Francescos.esp
 . Note:  Francesco's Leveled Creatures-Items 4.5b required.

FCOM_FrancescosItemsAddOn.esp
 . Note:  Francesco's Leveled Creatures-Items 4.5b required. 
 . Note:  Francesco's supplementary addon package required.

FCOM_FrancescosNamedBosses.esp
 . Note:  Francesco's Leveled Creatures-Items 4.5b required.

LoadingScreens.esp
 . Bashed Patch tag suggestion:  {{BASH:Graphics,NoMerge}} and deactivate.

Natural_Weather_by_Max_Tael.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

PCSoundMazzy.esp

IWR-Lights.esp
 . Note:  Remember there are also the Retrofitted and Optimised IWR mods.

IWR-Windows.esp
 . Note:  Remember there are also the Retrofitted and Optimised IWR mods.

IWR-Shutters.esp
 . Note:  Remember there are also the Retrofitted and Optimised IWR mods.

Akatosh Mount By Saiden Storm.esp

ChaseCameraMod.esp

Living Economy.esp
 . Note:  Don't use 'Living Economy' and 'Living Economy - SI' together. Pick one.

Living Economy - Items.esp

Cutthroat Merchants.esp

Adonnays Elven Weaponry.esp
 . Bashed Patch tag suggestion:  {{BASH:Graphics}} if using overhaul mods.

ExnemRuneskulls.esp
 . Note:  Requires 'FCOM_ExnemRuneskulls.esp' if using FCOM.

FCOM_ExnemRuneskulls.esp
 . Note:  Requires 'ExnemRuneskulls.esp'.

Bob's Armory Oblivion.esp
 . Note:  Requires 'FCOM_BobsArmory.esp' if using FCOM.

FCOM_BobsArmory.esp
 . Note:  Requires 'Bob's Armory Oblivion.esp'.

Oblivion WarCry EV.esp
 . Note:  Requires either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp' if using FCOM.

FCOM_WarCry.esp
 . Note:  Use either 'FCOM_WarCry.esp' or 'FCOM_WarCryNoSpawn.esp', not both.

Oscuro's_Oblivion_Overhaul.esp

OOO-Water_Weeds.esp

FCOM_Convergence.esp

FCOM_RealSwords.esp

Mart's Monster Mod - More Wilderness Life.esp
 . Note:  Use only one: More Wilderness Life or More Wilderness Life No Gates.

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Foxes.esp

Apachii_Goddess_Store.esp

eyja.esp

Kvatch Rebuilt.esp

Natural_Vegetation_by_Max_Tael.esp
 . Note:  Put before Unique Landscape mods to return tree sizes there to normal.

Quest Award Leveller.esp

SupremeMagicka.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

_Ren_BeautyPack_onlyhairs.esp
 . Bashed Patch tag suggestion:  {{BASH:Hair}}

CuteElf11.esp
 . Bashed Patch tag suggestion:  {{BASH:NpcFaces,Hair,Eyes}}

_Ren_BeautyPack_full.esp
 . Bashed Patch tag suggestion:  {{BASH:NpcFaces,Hair,Eyes}}

Elves Of Lineage II.esp
 . Bashed Patch tag suggestion:  {{BASH:NpcFaces,Hair,Eyes}}

KT_CustomRaceFix.esp
 . Note:  Included in UOP v2.x or newer. Both should not be used at once. Use UOP.

Bashed Patch, 0.esp

Deadly Reflex 5 - Timed block and 150% damage.esp
 . Note:  Use no more than one Timed Block ESP.

---------------------------------------------------------------
Unrecognised mod files:										
Reorder these by hand using Wrye Bash or Oblivion Mod Manager.
---------------------------------------------------------------

Unknown mod file: tona_simple_dress-armor_ver3.esp
Unknown mod file: Gloria Armor.esp
Unknown mod file: DHuntress.esp
Unknown mod file: DawnWraith.esp
Unknown mod file: FemaleArmorPack1.esp
Unknown mod file: tona_casual_&_quiet_muffler_v2.esp
Unknown mod file: tona_whitesquall-armor_ver2.esp
Unknown mod file: boethia custom race.esp
Unknown mod file: SM_DeadlyReflex.esp
Unknown mod file: SPB Mercenary Armors.esp
Unknown mod file: ImpeREAL City Unique Districts - All the Districts - Merged.esp
Unknown mod file: ImpeREAL Empire - Unique Castles - Bravil.esp
Unknown mod file: ImpeREAL Empire - Unique Castles - Bruma.esp
Unknown mod file: ImpeREAL Empire - Unique Castles - Cheydinhal.esp
Unknown mod file: DeadlyReflex 5 - Combat Moves.esp


-----------------------------------------------------------
Done.

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Record type: Script (SCPT)

EDID: MSShadowscaleScript

FormID: 00035596

 

Overrides original entry in 'Oblivion.esm'

Conflicts with Unofficial Oblivion Patch.esp

 

 

this is what if found conflicting my natural weather ??? im not sure what it is

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