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SkySA Blocking my new 2HW animations (T poses)


Whracing

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Hey so i got this thing with SKYSA and it is driving me nuts and i haven't played the game for 6 days because of that, i have this 2HW animations in Nemesis PCEA that works like a charm but when i downloaded skysa they stopped working and i don't know what to do!
Some mods say "Delete SkySa 2hw default animations" so i unzipped SkySA CTRL+F "2HW" delete everything in meshes and now i get a t-pose

ARGHHHHH helpppp :sad:



EDIT: "There Is No Umbra Chapter 2"

  •   Quote
    SkySA: Same story: delete the SkySA 2-handed attacks and 2-handed sprint animations so you can use the ones from this mod.

     


    Not gonna download this mod but that's when i found out that skysa got some default animations hidden that overwriting my 2hw animations

    Please if you know which one they are and can delete let me know
Edited by Whracing
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The thing is i can uninstall SkySA but there are cool animation mods for skysa and i wanna use them but i can't because my main character RP is using a scythe(battleaxe) and i got the scythe animations but skysa overwriting my attack animations for that (only idles work) but attack animations are default or skysa default
and its also weird because NEMESIS PCEA should in theory overwrite every animation (for said weapon type)

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