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Adding am already made texture to just 1 item, so it isn't a repla


gr1ff1n777

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Hi, I've created a texture as a dds file that I wan't to use in the game. It replaces combat armor texutes, however I want it to be a texture for only 1 item to make it unique and not replace all the normal combat armors. I've created the item in the Geck but I want to have the new texture applied to only that item, and not be a replacer for all combat armors. I have all the armors stats set, but i cant find a place to set a specific texture for only that item. Any help would be extremely appreciated.
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Give the item a new Editor ID. That makes it a new item, separate from the original and available to be edited independently in the GECK's Object Window. Then make a new texture set:

 

 

and apply it to the new weapon. Actually getting the weapon into the game for NPC drops, vendor lists, etc. is more complicated, but that should get you started. Hope this helps.

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