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Bloated Load Order


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I have this set of mods running darn near perfectly on my machine. I think there is some duplication due to some mods being packed with others and some patches being packed with other patches. I`m just looking to thin down the load order so I can add more new stuff. Any keen eyes that can point out some of the duplication would be most helpful. I believe some of the MMM mods and patches are duplicates. I don`t want to start removing and testing all over again after getting it all to run nicely. So any experienced modders input would be appreciated, thanks.

Load Order

 

Fallout3.esm
Anchorage.esm
ThePitt.esm
StreetLights.esm
BrokenSteel.esm
PointLookout.esm
Zeta.esm
CRAFT.esm
CALIBR.esm
xCALIBR.esm
Project Beauty.esm
The Librarian.esm
TheInstitute.esm
Vault 101 Revisited.esm
Alton, IL.esm
EVE.esm
FO3 Wanderers Edition - Main File.esm
Mart's Mutant Mod.esm
DCInteriors_ComboEdition.esm
AWorldOfPainFO3.esm
EnhancedChildren.esm
K2_RaiderDolls.esm
Enhanced Weather - Rain and Snow.esm
RH_IRONSIGHTS.esm
FO3 Wanderers Edition - Alternate Travel.esp
Project Beauty- Broken Steel.esp
Project Beauty- Point Lookout.esp
RH_IronSights_Basic_VanillaPlugin.esp
RH_IronSights_Basic_AnchoragePlugin.esp
RH_IronSights_Basic_PittPlugin.esp
RH_IronSights_Basic_BrokenSteelPlugin.esp
RH_IronSights_Basic_PointLookoutPlugin.esp
RH_IronSights_Basic_ZetaPlugin.esp
RH_IronSights_Pitt_NewRifleSights.esp
RH_IronSights_RemoveReticule.esp
RH_IronSights_PL_NewItems.esp
RH_IronSights_Vanilla_NewWeapons.esp
More2Megaton.esp
BusworldV1.05d.esp
Crimson And Clover Over and Over.esp
Billboard Camps.esp
Firefly Ranch.esp
Existence2.0.esp
TecVault.esp
NewMall.esp
TrentonTowers.esp
Imperfection.esp
NotSoFast.esp
HeirApparent.esp
IntoTheDeepWoods.esp
Overpass1.7.esp
AltonAddon.esp
Fallout 3 Vault 89 Mod - Master.esp
FO3 Wanderers Edition - Main File.esp
FO3 Wanderers Edition - DLC Anchorage.esp
FO3 Wanderers Edition - DLC The Pitt.esp
FO3 Wanderers Edition - DLC Broken Steel.esp
FO3 Wanderers Edition - DLC Point Lookout.esp
FO3 Wanderers Edition - DLC Mothership Zeta.esp
FO3 Wanderers Edition - Optional VATS Halftime.esp
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp
FO3 Wanderers Edition - Project Beauty.esp
FO3 Wanderers Edition - Project Beauty (Followers Enhanced).esp
RH_FWE_Bridge.esp
WeaponModKits.esp
WeaponModKits - OperationAnchorage.esp
WeaponModKits - ThePitt.esp
WeaponModKits - BrokenSteel.esp
WeaponModKits - PointLookout.esp
WeaponModKits - Zeta.esp
RH_WMK_Bridge.esp
TheFingerOfGod.esp
WMKAA12Shotgun.esp
DOA Armor.esp
EVE.esp
EVE Operation Anchorage.esp
EVE - FWE Master Release.esp
EVE - FWE Master Release (Follower Enhanced).esp
EVE Anchorage - FWE DLC Anchorage.esp
EVE - FWE with WeaponModKits.esp
RH_EVE_Bridge.esp
Mart's Mutant Mod.esp
Mart's Mutant Mod - DLC Anchorage.esp
Mart's Mutant Mod - DLC The Pitt.esp
Mart's Mutant Mod - DLC Broken Steel.esp
Mart's Mutant Mod - DLC Point Lookout.esp
Mart's Mutant Mod - DLC Zeta.esp
Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp
Mart's Mutant Mod - Project Beauty.esp
Mart's Mutant Mod - FWE Master Release.esp
Mart's Mutant Mod - FWE Master Release + DLCs.esp
Mart's Mutant Mod - FWE Master Release + Project Beauty.esp
FasterMorePowerfulMines.esp
KillableChildren.esp
KillableChildren - MMM.esp
KillableChildren - CotW.esp
Fellout-pipboylight.esp
Enhanced Weather - Rain and Snow in Fallout.esp
Enhanced Weather - Radioactive Rain and Snow Plugin.esp
Enhanced Weather - Weather Sounds in Interiors.esp
Enhanced Weather - Sneak Bonus during Storms.esp
Enhanced Weather - REBOOT.esp
Fellout-Full.esp
Fellout-Anchorage.esp
Fellout-BrokenSteel.esp
Fellout-PointLookout.esp
Fellout-Zeta.esp
xCALIBRammo_FWE.esp
FO3_Merged_Patch.esp

 

Total active plugins: 113
Total plugins: 113

Edited by necrocopter
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necrocopter - Hello!

"I believe some of the MMM mods and patches are duplicates."

You're right, you've got a few redundant MMM plugins.

These:

Mart's Mutant Mod - Zones Respawn.esp
Mart's Mutant Mod - Tougher Traders.esp
Mart's Mutant Mod - Natural Selection.esp
Mart's Mutant Mod - Master Menu Module.esp

Are all built into the Mart's Mutant Mod - FWE Master Release.esp from FOIP that you have so they can be unticked & deleted.

Other than that you're MMM & it's FWE/Project Beauty patches are in perfect order as far as I can see.

I don't use everything you have in there but it looks like a well organised load order, nothing else jumps out to me.

Hope this helps!

Prensa

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