ModdersResources Posted July 24, 2021 Share Posted July 24, 2021 (edited) Can I get left hand rings modified SE mod to work with the female COR body? (charmers of the reach) I have left hand rings modified SE installed, and when I equip the band of matrimony, which is supposed to appear on my female character's left-hand ring finger, no ring appears at all. https://www.nexusmods.com/skyrimspecialedition/mods/3240/ https://www.nexusmods.com/skyrimspecialedition/mods/27405 Also, which directory folder is the band of matrimony mesh located in? If I have left hand rings modified SE installed, is it in a different location? I want to adjust it in outfit studio. Edited July 24, 2021 by BBTBBN Link to comment Share on other sites More sharing options...
7531Leonidas Posted July 24, 2021 Share Posted July 24, 2021 Are you able to use SSEEdit? If you are, I THINK that you have to enable slot 50 - decapitate head and slot 51 - decapitate to enable seeing the LH rings. The necessary records are located in BOD2 - Biped Body Template/First Person Flags(sorted). I had to edit/patch several of the mods I installed to enable the 1st person view, and according to LH Rings, custom races cannot display them... I hope that this helps. Link to comment Share on other sites More sharing options...
ModdersResources Posted July 24, 2021 Author Share Posted July 24, 2021 (edited) Thanks Are you able to use SSEEdit? If you are, I THINK that you have to enable slot 50 - decapitate head and slot 51 - decapitate to enable seeing the LH rings. The necessary records are located in BOD2 - Biped Body Template/First Person Flags(sorted). I had to edit/patch several of the mods I installed to enable the 1st person view, and according to LH Rings, custom races cannot display them... I hope that this helps. The band of matrimony from LH rings doesn't show up in either first person or 3rd person view. I am using the COR female body from the COTR (charmers of the reach) mod. Back when I used the CBBE body, LH rings worked just fine. I'm not sure how to use SSEEdit, could you please walk me through what you described step-by-step? Edited July 24, 2021 by BBTBBN Link to comment Share on other sites More sharing options...
7531Leonidas Posted July 26, 2021 Share Posted July 26, 2021 I don't use COTR, so I don't know if it is its own special race, but here goes: 1. Run SSEEdit2. Load all the files that it shows.3. In the left-hand pane, right-click on any plugin and select "Apply Filter to Show Conflicts"4. Wait for SSEEdit to do its thing... May take quite some time, depending on LO size and your computer. (I have my stuff on SSD, so it only takes about 2-3 mins for several hundred plugins. Used to take 10-12 mins when on standard HDD, and much fewer plugins.)5. Use the filter under the plugin list - use 'left' - this will help you find the plugins you need to check conflicts. You may have to 'drag and drop' the info about slots 50 and 51 into other plugins, or make your own patches (this is safer). Look up info for how to patch using SSEEdit.6. Once you have completed your moves, close out SSEEdit and confirm which plugins you want to keep the changes for (this way, if you made some unintentional edits/changes to another plugin, you do not have to close out and start the process all over again).One more time, if your PC is not of a race that is listed in Left Hand Rings, it will not work - vanilla races only.I am sorry this is not more detailed, but I only did this for the first time back in October of last year, and have not done it since. There are some tutorials/guides you can search for. Link to comment Share on other sites More sharing options...
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