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What TES files do I need to use for a silenced weapon?


Skyviper086

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I'm toying aroud with a rifle from another mod. Its the a ghost Bosun FN95 but the rifle sounds like a sniper or hunting rifle and uses a 5.56.

 

I want this gun to be silenced and I think I've silenced it too much the only thing that is heard is a shell hitting the ground and I'm not sure the NPC can still detect weather the weapon is still being fired. I heard one them say "Hey cut it out" when I test fired it from across the street.

 

I did however sucessfully change the ammo to a .308 re nammed the duplicate and placed in game.

I just need to tone the power on the gun down a bit I want it to be a one shot on kill weapon .. reasonably not a one shot blow everthing to kingdom come type thing. When I aim for a head they'll drop, torso, it will have them wishing for death. Instead of the original version when it was like Bang and then enemy says "excuse me. Did you just shoot me with that thing you laughingly call a gun?"

 

All right so what boxes do I need to select and what TES files do I need to use where the gun sounds silenced when being fired and the NPC don't hear it.

 

Also I can go about increasing the weapon's scope range just by a little bit I don't want to see the otherside of the wasteland just a few extra yards so some proper sniping can be done.

 

Thank you for your time.

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The 'Sight FOV' setting (in the weapon's 'Game Data' tab) is the one controlling scope zoom. Set it's value to 24, and this should give the weapon a good zooming capability, without being over the top.

 

In order to make a weapon silent, you need to set 'Detection Sound Level' ('Art and Sound' tab) to 'Silent'.

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