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Tools for Testing Stuff in the GECK


Omny

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I'm working on a mod that uses Effect Shaders, and while its going alright, it's very time-consuming because any time I make a change to the effect shader, I have to save my project in the GECK and load up the actual game every single time just to test it out to make sure it looks the way I want it. The GECK wiki is somewhat helpful, but it doesn't always define terms, plus some information seems to be missing.

 

Are there any modder's tools or plugins or whatever that can help speed this process along by allowing me to preview what the effect shader looks like?

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