vastias Posted July 6, 2013 Share Posted July 6, 2013 Hey guys, So I've been creating a fairly complicated set of items that essentially apply various chems to the player depending on stats, skills, in or out of combat, number of items remaining, etc. I've managed to get everything working just fine except for the very last piece. It figures that the last little thing would be the one I can't seem to figure out... Anyway, here's my problem: My items are ARMO objects (Armor) and they're craftable (upgradable) at a workbench. The recipes, the requirements and the output are all fine. The only thing that doesn't work is the image that is displayed when the given recipe is selected. I expected the image of the Slave Collar to be displayed since that is the image that the outputted item uses, but instead I get the Pipboy UI image. I cannot for the life of me figure out why the wrong image is being displayed and I've poked around for several hours already. My only thoughts would be that the item I'm creating is an ARMO object. Workbenches have recipes for every category (Misc, Ammo, Aid, NONE, etc), but there isn't a category for Armor (ARMO) and that is the only thing that I can think of that may be causing it to have issues finding the image file. At any rate I would really appreciate some feedback since this mod is closing in on 35 hours of production and this one little thing is the only part stopping me from finishing it. See below for an example of my issue: Link to comment Share on other sites More sharing options...
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