TactlessNinja Posted July 28, 2021 Share Posted July 28, 2021 Is it possible to add and/or create a condition or even an enchantment to a modded weapon so it can only be used once - be it a swing which hits or not, don't know if the latter is more complicated - for a certain time period? Most likely would bring its damage down to 0 or just straight up unusable. Not sure. Seen a few weapon mods which might be a bit OP and part of me thought I'd find it interesting (and somewhat role-playish) if I only had the option to use the weapon once in a time period, so if it was OP, I wouldn't feel too tempted to keep using it because it simply is accessible. So if I did use it on an enemy which I was really struggling against, that's it and I live with my choice if I come across yet another struggle. I know you could consciously not use it, but this would give it that extra level of control and restriction (let alone making it interesting). Anyone have an idea how I'd go about doing this? However, if this mod does exist is anyone able to point me in the right direction? Link to comment Share on other sites More sharing options...
thumbincubation Posted July 28, 2021 Share Posted July 28, 2021 (edited) This is NOT my strong point, but the first thing that comes to mind is to see if you can make the weapon playable or unplayable, or increase from zero damage to useful damage, by using the silver sword script. I have zero experience with daily powers, but several years ago I was able to get items to bestow Khajiit night eye, on equip. There was another that used the same method to give the wearer the merchant perk (so they could sell anything to anybody while wearing it.) It's been a long time, and the components are unfortunately long gone, but as I recall that was by using the silver sword script to add a perk, the way it does when you are facing undead with a silver sword equipped, and then the perk led to the power. Edited July 28, 2021 by thumbincubation Link to comment Share on other sites More sharing options...
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