akspyder Posted July 28, 2021 Share Posted July 28, 2021 I trying to create a mod that cleans up Thirsk Mead Hall after you defeat the chief. I created an XMarker that I will link as the parent to all the changes I make to the area. Currently my coding looks like but I can't get it to complie. Any help would be awesome. Scriptname TMHPHProgressScript extends ObjectReferenceProperty THPHenabler AutoQuest property DLC2MH02 AutoEvent OnLoad()If DLC2MH02.IsStageDone(200)THPHenabler.Enable() endifEndEvent Link to comment Share on other sites More sharing options...
HurricainReaperProductions Posted March 19 Share Posted March 19 look for darkfox127 build your own home tutorial on youtube it explains how to trigger the x marker but ill do a simple steps 1 link all items to an xmarker 2 make sure the xmarkeris disabled at start and is set to disable linked references on enableing the xmarker this seems to be the problem Link to comment Share on other sites More sharing options...
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