greekrage Posted July 30, 2021 Share Posted July 30, 2021 I wanted to simply edit the tittle on my original post but cant seem to be able to...... Any way... It was the "No pre vis " that was checked in the cell settings.I remember before i stopped modding 3 years ago that i never touched that setting or even regenerated anything...Now after 3 years i was watching someones tutorial and he suggested that we should check it for safety reasons (so users do not scrap something that may causes issues)..So i made it a point to check all my cells with that setting ON....Now this is the question that i havent checked...Is it because i generate precombined visibility and with that previs setting on its causing the issue ?(like a conflict with previs ? )Or is it a previs mod that i had installed that effected certain saves/profiles and those where the ones with the problem ?I cant be sure because i dont have that profile anymore to see what was installed... BTW this issue effected TWO new mods and both worked after unchecking the "no pre vis" on all cells i was using.I even tested on the fly with various saves that didnt work previously and as soon as i unchecked cells they were able to walk around the wholelocation without the workbench closing... Now back to destroying the Commonwealth...:P Link to comment Share on other sites More sharing options...
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