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Man Vs Wild Modding Team Official Unveiling!


rawrn00b

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Sorry for the double post guys but I have a small update. You all know that this mod wouldn't be fun without wildlife, right? What is the fun in playing a mod with no danger level whatsoever? Well I have gathered a small list of animals that will be the most deadly to you and have started making base textures for them. For this mod I will be following the next generation video game workflow. So the base texture for the anaconda is here! It was pretty simple and definitely isn't done, I am still going to add dirt, mud, scrapes, blood, etc. But here is an early preview so you guys know what to expect.

 

http://i449.photobucket.com/albums/qq211/S...pg?t=1234910222

 

The watermarks are there so no one takes credit for it (I am sure no one would really want to at this early of a stage :P)

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Thanks Vega! Always good to get some compliments. But I have another small update for you guys, it is a pip-boy replacement. I thought it would be kind of unrealistic if out in the wild you had a computer strapped to your arm so I modeled this replacement.

 

http://i449.photobucket.com/albums/qq211/S...pg?t=1235008785

It is still a heavy work in progress, but it is getting there. Hope you guys like it and please give us any criticism you can.

 

Thanks guys!

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Here also check out a show called Rough Science It shows how to make thing for other things like how to make pure gold from Nuggets or make Mercery form Cinnabar, stuff like that.

 

http://en.wikipedia.org/wiki/Rough_Science

 

http://www.open2.net/roughscience/

 

http://www.pbs.org/weta/roughscience/

 

this was a cool show i liked it and it whould be cool to use some of the science in the game.

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