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66mm Short Range Anti Armor Weapon (M72 LAW)


Kaos1973

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I have modded my missile launchers to be steam guage assembly with ammo fatman texture, made it weigh 2 lbs (I use ammo weight mod as well - 4lb rocket) and given it 1 health with 100x damage mod so that it is damaged beyond use after firing. Also has a red dot and circle sight

 

I have also made the damage so that that the missile hitting a target does 20 damage with 90% critical for 2000 damage. missile moves at 600ft/sec with gravity set to 1. The explosion does 400 damage with a 20ft radius. Fun to use!!! but don't make it too accurate about min spread 1 as it is very powerful.

 

I use the 2hand auto animation with bb gun reload. Weapon appears to get carried like a panzerfaust (under the arm)

 

What i want to do is change the ammo so that it is the retextured steam guage assembly with a folded sight on the side and a folded pistol grip underneath

 

For the actual launcher i want the steam guage mesh to be modified to have the tube length extended with nodes attached to allow it to be shoulder carried/fired. I would like the reload animation/script/end result to throw the used weapon away.

 

it is a shame that you can't use weapons like this blow holes in walls/doors to allow acces if you don't have lockpick/security skills :smile:

 

PS sorry i have this embedded into a much larger mod and i don't currently have it packed as a stand alone

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