JennyPricefield Posted August 6, 2021 Share Posted August 6, 2021 (edited) Normally she's fighting with a mace and a shield but I made a combat override package that makes her heal the player when their health drops below certain percentage. It works but after using the healing spell the follower doesn't resume fighting and just stands there. How do i fix that? If it's relevant, I copied the Use Magic package, set the spell to the healing spell the follower has, set the player as the target, set interrupt override to combat and set conditions to player health percentage and the player not having a certain magic effect on them (it's a dummy effect that doesn't do anything itself but acts as a cooldown for the spell, the spell itself already accounts for it and won't work on targets that have this cooldown effect and I just added this condition in case AI could bug out continuosly trying to heal the player while they have the colldown effect on them) EDIT: using resetai console command fixes it but having to use it every time is not very cool. How do I make it apply automatically once the spell is cast? Edited August 6, 2021 by JennyPricefield Link to comment Share on other sites More sharing options...
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