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Skyre and Immersive Weaps/Armors


Seriouslyfallout

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So I've got Skyre, Immersive weps & armors & also midianborn. I also have the compatibility patch for skyre with these mods

 

I like that skyre makes armor more important and stuff of that nature, but it still screws up on some of the weapon and armor values so that they're all over the place.

 

Ex: Iron club (immersive weapons) - 11 dmg // Iron mace (vanilla item) - 29 dmg // steel cutlass (immersive) - 28 dmg

 

The club should obviously have closer to the mace's dmg and the cutlass should be higher than the mace because it's a steel wep.

 

Is there any other fixes for this?

Edited by Seriouslyfallout
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Use the Reproccer tool, it's added automatically when you download sky re. Go into your data folder, scroll down to where it says SkyProc patches, click on that folder, then click on the folder that has Reproccer on it. Click on the Java application, then click patch. Booms all your problems are solved.

 

make you sure have Reproccer selected in your load order when you do this, and to keep it selected.

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