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Programmatically update keybinds for favourited items?


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Hey all, I'm working on an update to my Dawnfang/Duskfang mod, though at this point I'd just like to know if what I'm planning is even possible.

 

Currently, every time the weapon switches to the other version at dawn/dusk, the sword loses its "favourited" status and its keybind. This gets a bit annoying after a while, so I'm trying to modify the script to check for the player's chosen hotkey if present and assign the same key to the new weapon.

 

So, is this possible at all? I'm guessing I'd have to use some SKSE functions, but beyond that I wouldn't know where to start with this.

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