XunAmarox Posted July 12, 2013 Share Posted July 12, 2013 Right so, I'm trying to figure out how I can convert to editable poly so I can use something like shift+page up so I can grow my selection so I can select all the connected faces but not lose the BSDismemberSkinInstance and Skin because if I convert to editable poly then export I don't have either of those things and it doesn't work in-game. I took the cloak thing from the Yarl's clothes and put it on the Barkeeper outfit and retextured it. If you want a peak at what I did so far, here check it out: It was actually meant to be on the CBBE version from Caliente's Vanilla Clothing pack thing but I get a CTD if I even try to replace the yarlclothes with the barkeeper mesh from that, which is pretty weird. So yeah, how do I do that? I'm using 3ds Max 2012. Link to comment Share on other sites More sharing options...
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