Sinuev2 Posted July 12, 2013 Share Posted July 12, 2013 (edited) Hi, I'm fairly new here and I'm loving all of the work that's gone into making the Fallout universe more dynamic and interesting. But there's one mod I've been really interested in seeing ever since I started on the Xbox version, and I've yet to find it on the Nexus. I really liked how the options for wasteland doctors/surgeons was expanded in NV over FO3; namely being able to treat patients. However, as cool as these options were, they were limited scripted events that once they were completed - were finished. That seemed pretty silly considering you're on the forefront of a war-zone where soldiers are (realistically) always getting churned through a meat grinder. What I'd like to find, and have been unable to, is a mod which overhauls and expands the role of combat medics in FO:NV which includes respawning patients (with a pool of various ailments and treatments) in medical stations like Forlorn Hope, Old Mormon Fort, etc... as well as perhaps random injury encounters (of various severities), the ability to treat non-companion NPCs, and the ability to revive fallen NCR/Legion/Civilian casualties (respawn them... if a certain damage threshold which killed them hasn't been reached.) This would give wasteland doctors a real and ongoing role as they play. Does anybody know of a Mod which allows this kind of expansion to doctors, because all I've seen so far are light mods for companions, reskins, and "cheat-stuff". If not, how difficult do you think it would be to create a mod of this calibur? I've never created one, but I'm willing to learn and try to make it myself if it's moderately doable for a newbie. Maybe call it "Doctors without Borders", after the famous charity group. :biggrin: Edited July 12, 2013 by Sinuev2 Link to comment Share on other sites More sharing options...
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