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The Official Fighter's Stronghold CTD


Rezolfer

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First , I apologize for my poor English , This maybe a little hard to read >_<

 

I Love Oblivion for sure , and since the beginning all things is so COOL so I cant Stop Playing it.

 

I solve the First Step of the stronghold mission and I go in there to to go around , seeing things.

 

everything is fine at that time.

 

and yesterday , My character level advenced to 5 and I finally got a little money so

 

that I can bought the bedroom of theStronghold.

 

when I done the deal , I fast Travel to there , the stronghold

 

and MY OBILIVION CTD !!

 

somehow I cant never go there or even Near there now

 

it always CTD

 

But the most odd thing is :

 

I load the save that I saved at the beginning after get out of the sewers and Go to the stronghold

 

it is very fine , nothings happened

 

but the Level 5 save still CTD

 

I reinstalled OB and mods but it doesn't help

 

and the same things occured after I re Play a new Character

 

I get out of the sewers and go there , nothings happened

 

I advenced my character level to 4 and go there even not buying anything yet

 

it still CTD

 

I tried to turn the stronghold mod off but it's the same

 

when I near the Place where the stronglod used to be

 

I really dont know why and cant find the reasons

 

so I came here to seek help

 

even a little help will be great!

 

Thanks!!!

 

and I attach my both save data , my CTD screen and the list of mods I used

 

Saves

 

http://i735.photobucket.com/albums/ww355/WiStAnEy/5193fe70.jpg

 

and my mods:

 

• 300_Combat Sounds.esp

• Beautiful People 2ch-Ed Disable BandBlindMask.esp

• Beautiful People 2ch-Ed Merged Eye Modules.esp

• Beautiful People 2ch-Ed Merged Hair Modules.esp

• Beautiful People 2ch-Ed Sheogorath Eye.esp

• Beautiful People 2ch-Ed Vanilla Race.esp

• DLCSpellTomes - Unofficial Patch.esp

• FormID_Reference_Bug_Fix.esp

• Harvest [Flora] - DLCVileLair.esp

• Harvest [Flora] - Shivering Isles.esp

• Herbalism - DLCVileLair.esp

• Herbalism - Shivering Isles.esp

• Herbalism.esp

• Kvatch Rebuilt - OOO Compatibility.esp

• ScriptIcon_Replacer.esp

• 00 Oblivion.esm

• 01 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]

• 02 Inventory Tracker.esm

• 03 Beautiful People 2ch-Ed.esm

• 04 Kvatch Rebuilt.esm

• 05 Unofficial Oblivion Patch.esp [Version 3.2.0]

• 06 DLCShiveringIsles.esp

• 07 DLCHorseArmor.esp

• 08 DLCOrrery.esp

• 09 DLCVileLair.esp

• 0A DLCMehrunesRazor.esp

• 0B DLCSpellTomes.esp

• 0C DLCThievesDen.esp

• 0D DLCBattlehornCastle.esp

• 0E DLCFrostcrag.esp

• 0F Knights.esp

• 10 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

• 11 UOP Vampire Aging & Face Fix.esp [Version 1.0.0]

• 12 Oblivion Citadel Door Fix.esp

• 13 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.5]

• 14 DLCOrrery - Unofficial Patch.esp [Version 1.0.3]

• 15 DLCFrostcrag - Unofficial Patch.esp [Version 1.0.4]

• 16 DLCThievesDen - Unofficial Patch.esp [Version 1.0.5]

• 17 DLCThievesDen - Unofficial Patch - SSSB.esp [Version 1.0.4]

• 18 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.4]

• 19 DLCVileLair - Unofficial Patch.esp [Version 1.0.5]

• 1A DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

• 1B Knights - Unofficial Patch.esp [Version 1.0.9]

• 1C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.4]

• 1D Kvatch Rebuilt.esp

• 1E Kvatch Rebuilt - OOO Compatibility.esp

• 1F Living Economy.esp

• 20 Living Economy - Items.esp

• 21 Cutthroat Merchants.esp

• 22 Oscuro's_Oblivion_Overhaul.esp [Version 1.33]

• 23 P1DseeYouSleep.esp

• 24 P1DseeYouSleep - DLCVileLair.esp

• 25 Quest Award Leveling - Finger of the Mountain.esp

• 26 Quest Award Leveling.esp

• 27 FormID_Reference_Bug_Fix.esp

• 28 Harvest [Flora].esp

• 29 Harvest [Flora] - DLCFrostcrag.esp [Version 3.0.0]

• 2A Harvest [Flora] - DLCVileLair.esp [Version 3.0.0]

• 2B Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

• 2C Harvest[Containers].esp

• 2D Harvest[Containers] - Player Home Add-on.esp

• 2E Harvest[Containers] - Havok Crates Add-on.esp

• 2F Harvest[Containers] - Flat-Top Barrels Add-on.esp

• 30 Herbalism.esp

• 31 Herbalism - DLCFrostcrag.esp

• 32 Herbalism - DLCVileLair.esp

• 33 Herbalism - Shivering Isles.esp

• 34 Inebriation.esp

• 35 Toggleable Quantity Prompt.esp

• 36 LoadingScreens.esp

• 37 Growlfs Fixed Camera.esp

• 38 300_Combat Sounds.esp

• 39 HouseMapMarkersOnlyBought.esp

• 3A Natural_Weather_by_Max_Tael.esp

• 3B Natural_Vegetation_by_Max_Tael.esp

• 3C Natural_Habitat_by_Max_Tael.esp

• 3D Enhanced Water v2.0 HD.esp

• 3E AliveWaters.esp

• 3F AliveWaters - Koi Addon.esp

• 40 AliveWaters - Slaughterfish Addon.esp

• 41 LOCH_New_Skingrad_Bridge.esp

• 42 ImpeREAL City Unique Districts - Arboretum.esp

• 43 ImpeREAL City Unique Districts - Arena.esp

• 44 ImpeREAL City Unique Districts - Elven Gardens.esp

• 45 ImpeREAL City Unique Districts - Green Emperor Way.esp

• 46 ImpeREAL City Unique Districts - Market.esp

• 47 ImpeREAL City Unique Districts - Prison.esp

• 48 ImpeREAL City Unique Districts - Talos Plaza.esp

• 49 ImpeREAL City Unique Districts - Temple.esp

• 4A ImpeREAL City Unique Districts - The Arcane University.esp

• 4B ImpeREAL City Unique Districts - Waterfront.esp

• 4C Update My Statue.esp [Version 1.30]

• 4D Talos Bridge.esp

• 4E movablebodies.esp

• 4F IWR-Windows.esp

• 50 IWR-Shutters.esp

• 51 IWR-Lights.esp

• 52 IWR - Windows Lights Shutters - Optimised.esp

• 53 Beautiful People 2ch-Ed Vanilla Race.esp

• 54 Beautiful People 2ch-Ed Merged Hair Modules.esp

• 55 Beautiful People 2ch-Ed Disable BandBlindMask.esp

• 56 Beautiful People 2ch-Ed Sheogorath Eye.esp

• 57 Beautiful People 2ch-Ed Merged Eye Modules.esp

• 58 StockClothingArmor-forExnems.esp

• 59 Younger Hotter NPC's v1.0.esp

• 5A RenGuardOverhaul.esp

• 5B RenGuardOverhaulShiveringIsles.esp

• 5C The Legendary Mannimarco.esp [Version 1.0]

• 5D Gamblers_of_Cyrodiil.esp

• 5E personality_idles4.esp

• 5F MidasSpells.esp

• 60 Spell Delete.esp

• 61 Starlight Yellow.esp

• 62 WOR.esp

• 63 MuffinShare.esp

• 64 Sigil Stone Fuser v2 - Easy.esp

• 65 Sigil Stone Fuser v2 - Hard.esp

• 66 Sigil Stone Fuser v2 - Medium.esp

• 67 IshMultipleApparelEnchantments.esp

• 68 Compleat Enchanter balanced.esp

• 69 Compleat Enchanter easy.esp

• 6A Disenchant.esp

• 6B ScriptIcon_Replacer.esp

• 6C SuddenViolence_CombatMoves.esp

• 6D SuddenViolence_ElementalSpells.esp

• 6E SuddenViolence_Push.esp

• 6F SuddenViolence_Sprint.esp

• 70 PowerAttackEffector.esp

• 71 Black Soul Merchant.esp

• 72 eyja.esp

• 74 DSPirateIsleBeta.esp [Version 0.7]

• 75 Priests of Akatosh -Ver 1.3-.esp

• 76 BXX_Mines.esp

• 78 BravilSeaDomes.esp

• 79 WGTrooftop1.1.esp

• 7A DMACArmor.esp

• 7B Apachii_Goddess_Store.esp

• 7C Adonnays Elfische Waffen.esp

• 7D Adonnays Elven Weaponry.esp

• 7E Thieves Arsenal.esp

• 7F Lich King's Helm v1_0.esp

• 80 New Frostmourne Sword by Jojjo v1_0.esp

• 81 In_Game_Map.esp

• 82 P1DkeyChain.esp

• 83 P1DlevelMultiCount.esp

• 84 Gamluvrs_Magic_Lanterns.esp

• 85 Noble Plate Armory.esp

• 86 WhiteRoseArmor.esp

• 87 Armour of Hades.esp

• 88 Blue Destiny's Armor.esp

• 89 CrimsonHGEC.esp

• 8A HentaiDarkLilith.esp

• 8B DM-Elite Witch.esp

• 8C DM-Lingerie.esp

• 8D ANBMiniMicroBikini.esp

• 8E Colourwheels Sexy Nami.esp

• 8F Seductress Armour.esp

• 90 sweetclothes.esp

• 91 ExnemEyeCandy.esp

• 92 ExnemZorlackArmory.esp

• 93 Lera's PirateSet.esp

• 94 ExWearUndies.esp

• 95 N_Undies.esp

• 96 Blood Elves and Egyptian Armors for Exnems body.esp

• 97 Vampiress Armors For Exnem Body.esp

• 98 Exnem Pekka Pumps.esp

• 99 sluggosilkdancer.esp

• 9A BlackLuster.esp

• 9B Shadowsilk-exnem.esp

• 9C FairysWing.esp

• 9D Bodysuit for Exnem.esp [Version 1.1]

• 9E ExnemWarriorBikini.esp

• 9F ExnemEC_Warrior01.esp

• A0 ares-Exnem.esp

• A1 Advanced Companions Beta OBSE v02.esp

• A2 RD-TimeKeeper-v1-3-ConstantUpdate.esp

• A3 qazHorseCommand -horsearmor.esp

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General Load-Order Guidelines

Here are the guidelines that I adhere to, personally.

 

~ Unofficial Oblivon Patch should always be first on the list. The fixes are great, but most aren't essential, so if a mod overwrites them its not a big deal, and the fixes have the potential for screwing up other mods if loaded later.

 

~ Offical Content (DLC's) should be loaded last, until you complete all quests associated with them (that includes buying all furniture for the houses and whatnot). Once they're complete, they can be safely moved up in the list. This is especially important for Knights of the Nine, which will have some fairly major problems unless loaded last (unless you get the UOP for KotN)

 

~ Major overhaul mods (OOO, Frans, MMM) should be loaded near the end. That gives you the most complete experience with any of those particular mods. It also lets you carefully choose which other mods to load afterwards... only move mods that you know will conflict and that you want the changes from. For example, I have Improved Soul Gems below OOO because I know that OOO changes the icons of some of the SG's, and ISG needs to be below to show through.

 

Some people will recommend putting larger mods first, but personally I disagree. There are a number of mods out there that make minor tweaks, and loading after a large mod will end up completely overwriting a chunk from one of the bigger mods because of the way conflicts work in Oblivion (even one minor change will take precedence over the entire record... for example, simply tweaking the speed of a weapon can cause every stat of that weapon to be retained to vanilla levels if loaded later).

 

So basically, it stacks up like this...

 

Oblivion.esm

Unofficial Oblivion Patch

<Minor Mods / DLC's (Post-Completion)>

<Major Overhaul Mod/Mods>

<Mods that specifically conflict with overhauls and need to take precedence>

<DLC's (Pre-Completion)>

 

 

 

Expanded Load-Order Guidelines

by dev_akm

 

I would extend this to include:

 

Oblivion.esm

Unofficial Oblivion Patch

<Weather/Environment/Sound Mods>

<Minor Mods/New Items/Houses/DLC's (Post-Completion)>

<Major Overhaul Mods>

<Mods that specifically conflict with overhauls and need to take precedence>

<DLC's (Pre-Completion)>

<Quests>

<Compatibility Patches/UOMP/Merged Leveled Lists>

 

And a special-case warning for Knights.esp (Knights of the Nine) -- you may not be able to move it earlier than some other mods (some people have had problems after moving it before OOO, for example).

 

That's basically the structure I use and I have 140+ mods working well together.

 

Another way of describing this (posted by DMan77):

....

Oblivion

unoffical patch

Deeper realism mods that add sights and sounds

added content like weapons/items

gameplay changes, like 'must eat and sleep'

The OOO type

the 'new begining' type mod..

................................................................................

................

 

also disable save on fast travel and on rest. They are known save game corruptors after some game time usage!

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BTW , my fps always remained low

 

about 10~20 All the game time

 

my PC:

 

p4 2.6 (I overclock the cpu to 2.8 :wallbash: )

 

2.0 GB ram

 

and NV 7600GT card

 

is this normal that my fps always remained 10~20?

 

I tweaked the Oblivion.ini but still so

 

oh , my video setting:

 

1280*1024

 

2AA

 

Large Texture

 

distant land on

 

I can barely to stand it but 10 to 20 is so low .....

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