OpenWorldAddict Posted July 13, 2013 Share Posted July 13, 2013 I am having such a hard time picking mods. The first time around, I got a whole ton of mods, and then after a month I started having problems with random crashings, new saves that would bloat right off the bat, and a whole ton of other problems, so I decided to scrap it all and start from square one. The problem I have is that this time, I am dedicating my efforts to get mods that do more with less esp's. However, finding all the mods that do what I want feels like an act of futility. I try to explain some of the things I am looking for. First, I want a lightning mod that would make the nights and interiors kind of darker. However, I do not want one that comes with it's weather systems. The darker nights are especially important because I plan to use a mod like Claralux or Lanterns of Skyrim to add more lights to the more civilized areas. Without something to make the nights darkers, those area would be unrealistically bright at night. The most important thing is that the lightning mod only has 1 esp. I want to keep the number of esp below 100, which is why I am looking for less esp's that do more. The next thing I am looking for is a needs mod that won't be bothersome. Basically, the needs should only affect the regenration rates of the attributes. Anything else would cause me problems when least expected. When playing oblivion with needs mods, I was always running out of Carry weight, which I hated. I can use a tweaks mod to reduce my overall carry weight, but I don't want it drop to 0 because of some unfulfilled need. That to me is not fun. I also want the needs mod to take in consideration of injuries from combat and strain from constant exercise. The final thing I am looking for is an gameplay overhaul mod that will give me more perks to play with. I really don't like the modular overhauls because they have more esp's. The most important are archery tree and the magic skills trees. I am planning to play as an arcane hunter who leads a tight-nit band of unique adventurers. So, does anyone have any advice? Link to comment Share on other sites More sharing options...
Zlayerzz Posted July 13, 2013 Share Posted July 13, 2013 ops nvm, I though i was in the new vegas forum as for your question SPERG will do the trick for perks http://skyrim.nexusmods.com/mods/24445//?The bad thing considering what u asking is that it use 3 esp total, 1 for skyrim and 1 for dargon born and 1 for dawnguard. On the other hand the super esp as i call it mod is requiem http://skyrim.nexusmods.com/mods/19281/? Its only 1 esp unless you use optional, ITs take care of everything. It aim for harder and more immersive game Link to comment Share on other sites More sharing options...
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