TDM666 Posted February 18, 2009 Share Posted February 18, 2009 I've tried everything I can think of to fix this, but nothing seems to matter. I'm getting a crash every time I try to enter the main gates to Megaton. I'll get the load screen, but when it's just about to show the first view of the town, BANG!, it crashes. I can't make heads or tales of the hex-heavy crash dump it gives me. The problem started at the same time as FOMM started acting up. THIS is what that file contains: Wednesday, February 18, 2009 - 12:32:02 AMFomm 0.9.9OS version: Microsoft Windows NT 5.1.2600 Service Pack 2 System.UnauthorizedAccessException: Access to the path 'ArchiveInvalidation.txt' is denied. at System.IO.Directory.DeleteHelper(String fullPath, String userPath, Boolean recursive) at System.IO.Directory.Delete(String fullPath, String userPath, Boolean recursive) at Fomm.Program.Main(String[] args) Timeslip told me to get rid of a temp folder... I couldn't even FIND the FOMM temp folder! (I looked in all my temp folders) I even tried getting rid of my ArchiveInvalidation, and starting over from scratch. And THIS is my load order in FOMM: Fallout3.esmAnchorage.esmsc_lovers_resource.esmsc_saving_nova_dep.esmsc_saving_nova.espbittercup_comp.espClassic Fallout Weapons BETA.espDK_BulletTime.espEnclaveCommander.espF3UmpaAnimation.espNAPA-Sneak.espsc_buying_slaves.espsc_slaves_stick_around_original_mezz_chance.espslaveraider.espSomePoses.espTalonGirls.espTrueVampireNoSmoke.espUber Perks.espWeight.espKillableKids.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - No Corpse Flies.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod.esmMart's Mutant Mod.espAmazing Mind Control Device.espMoreMapMarkers.espRaiderMercenaryExpanded.espRRCompanionVault.esmSeducingWomen.espYearlingsGlasses.esp Total active plugins: 37Total plugins: 42 I HAD over 150 mods running once with no problems before, which makes this is even MORE frustrating! :wallbash: I've tried using FOMS... o_O That didn't work. Tried re-installing FO3, even tried a reg scanner. None of them worked. The only things I haven't tried is running no mods, or running one at a time (not enough time in the day). Can someone, anyone tell me whats going on? PLEASE?!? Link to comment Share on other sites More sharing options...
Cotton007 Posted February 18, 2009 Share Posted February 18, 2009 well... i had a problem like this. it happened no matter what i did. all of the sudden i got an idea.Start deselecting mods you just recently added. start with the last on you did, then move on. it worked for me! Link to comment Share on other sites More sharing options...
Michlo Posted February 18, 2009 Share Posted February 18, 2009 Unfortunately, that is the only way to figure this out. Do what Cotton suggested or just disable all of them and add one or two at a time until you find the culprit. Good luck. Link to comment Share on other sites More sharing options...
TDM666 Posted February 19, 2009 Author Share Posted February 19, 2009 Unfortunately, that is the only way to figure this out. Do what Cotton suggested or just disable all of them and add one or two at a time until you find the culprit. Good luck. OK. I get to MMM, remove it, and suddenly the game won't even start... :wallbash: HUH?!? And now I've run accros a NEW glitch. I can't save!!! Quicksave and the game crashes, manual save... Same thing. Even AUTOsave crashes!!! WTF?!? HELP?!? :sweat: Link to comment Share on other sites More sharing options...
Michlo Posted February 19, 2009 Share Posted February 19, 2009 This is why I always advise people to keep a backup of their "clean" pre-modded data directory somewhere. If you had that, you could just get rid of your current one completely and add your mods in one by one. In your case, you'll need to uninstall and reinstall so that you have that clean data directory (and back it up this time! hehe) then do your mod investigation. Good luck. Link to comment Share on other sites More sharing options...
Smosh Posted February 19, 2009 Share Posted February 19, 2009 It's borked because Mart's Mutant Mod.esm isn't in the right place. It needs to be right at the beginning of your list just after Fallout.esm. ESM files should always be at the beginning of your list. Link to comment Share on other sites More sharing options...
TDM666 Posted February 19, 2009 Author Share Posted February 19, 2009 It's borked because Mart's Mutant Mod.esm isn't in the right place. It needs to be right at the beginning of your list just after Fallout.esm. ESM files should always be at the beginning of your list. This is the new load order. I got rid of a few unneeded mods and have all the .ems files at the top.:Fallout3.esmAnchorage.esmMart's Mutant Mod.esmRRCompanionVault.esmMoreMapMarkers.espRaiderMercenaryExpanded.espMart's Mutant Mod.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Tougher Traders.espNAPA-Sneak.espNAPA.espAmazing Mind Control Device.espF3UmpaAnimation.espjoefoxx Gun Mod v1.0 Normal Tracers.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Increased Increased Spawns.espMart's Mutant Mod - No Corpse Flies.espMart's Mutant Mod - Zones Respawn.espMaxLevel100.espSomePoses.espTalonGirls.espUber Perks.espWeight.esp Total active plugins: 24Total plugins: 26 Sadly, I'm STILL having the same damn problem. Every time I try to enter a new area, the game crashes. I'm using FOMM for the mods handling, and FOSE for the scripts, and FOMS for the order. As far as I know, I have the latest version of all these mods, and utilities. (I check several times a day) Link to comment Share on other sites More sharing options...
Smosh Posted February 19, 2009 Share Posted February 19, 2009 I wonder if it's a FOMS issue? I have many more mods than you do and don't have any hassles and I don't use it. I'm pretty certain that Martigen states that his esp files have to be loaded last or at least very near the end yet FOMS is telling you to put files in a different order. Personally, I'd stick to what the maker of the mod says. Link to comment Share on other sites More sharing options...
TDM666 Posted February 19, 2009 Author Share Posted February 19, 2009 I wonder if it's a FOMS issue? I have many more mods than you do and don't have any hassles and I don't use it. I'm pretty certain that Martigen states that his esp files have to be loaded last or at least very near the end yet FOMS is telling you to put files in a different order. Personally, I'd stick to what the maker of the mod says. That's all well and good, but I had the problem before using FOMS. Last night I was up until 7am, trying different things to fix this problem. I'm at my wits end here! :wallbash: I think I need someone to use the same combo of mods, and see if they get the same glitch. If only to confirm that I'm not loosing my mind!! o_O Mods that I'm using that DON'T show on the list are Malos Nude Body, and MTUI, neither of which has an .esp/.esm file. Link to comment Share on other sites More sharing options...
Michlo Posted February 20, 2009 Share Posted February 20, 2009 Have you even tried what I suggested yet, clearing out all mods and starting from a fresh install? Link to comment Share on other sites More sharing options...
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